[[dd5:monsters|Back]] ====== Half-Orc Thug ====== //Medium humanoid (half-orc), chaotic evil.// **Challenge:** 1/2 (100 XP) ^ Armor Class: | 12 (leather armor) ^ Skills: | Intimidation +2 | ^ Hit Points: | 32 (5d8+10) ^ Senses: | Darkvision 60 ft., Passive Perception 10 | ^ Speed: | 30 ft. ^ Languages: | Common, Orc | ^ STR | 15 (+2) ^ DEX | 12 (+1) ^ CON | 14 (+2) ^ INT | 9 (-1) ^ WIS | 11 (+0) ^ CHA | 10 (+0) | * //**Relentless Endurance (Recharges after a Long Rest):**// When the half-orc is dropped to 0 hit points but not killed outright, it can drop to 1 hit point instead. * //**Pack Tactics:**// The half-orc has advantage on an attack roll against a creature if at least one of the half-orc's allies is within 5 feet of the creature and the ally is not incapacitated. ==== Actions ==== * //**Multiattack:**// The half-orc makes two melee attacks. * //**Longsword:**// //Melee weapon attack//, +4 to Hit, reach 5 ft., one target. //Hit:// 6 (1d8+2) slashing damage, or 7 (1d10+2) slashing damage if used with two hands. * //**Javelin:**// //Melee or Ranged weapon attack//, +4 to Hit, reach 5 ft. or range 30/120 ft., one target. //Hit:// 5 (1d6+2) piercing damage. ====== Half-Orc Veteren ====== //Medium humanoid (half-orc), chaotic evil.// **Challenge:** 3 (700 XP) ^ Armor Class: | 15 (studded leather) ^ Skills: | Athletics +5, Intimidation +2, Perception +2 | ^ Hit Points: | 58 (9d8+18) ^ Senses: | Darkvision 60 ft., Passive Perception 10 | ^ Speed: | 30 ft. ^ Languages: | Common, Orc | ^ STR | 16 (+3) ^ DEX | 16 (+3) ^ CON | 14 (+2) ^ INT | 9 (-1) ^ WIS | 11 (+0) ^ CHA | 10 (+0) | * //**Relentless Endurance (Recharges after a Long Rest):**// When the half-orc is dropped to 0 hit points but not killed outright, it can drop to 1 hit point instead. ==== Actions ==== * //**Multiattack:**// The half-orc makes two longsword attacks. If it has a shortsword drawn, it can also make a shortsword attack. * //**Longsword:**// //Melee weapon attack//, +5 to Hit, reach 5 ft., one target. //Hit:// 7 (1d8+3) slashing damage, or 8 (1d10+3) slashing damage if used with two hands. * //**Shortsword:**// //Melee weapon attack//, +5 to Hit, reach 5 ft., one target. //Hit:// 6 (1d6+3) piercing damage. * //**Heavy Crossbow:**// //Ranged weapon attack//, +5 to Hit, range 100/400 ft., one target. //Hit:// 8 (1d10+3) piercing damage. ==== Reactions ==== * //**Parry:**// The half-orc adds 3 to its AC against one melee attack that would hit it. To do so, the half-orc must see the attacker and be wielding a melee weapon.