====== Master Control Rod ====== [ [[dd5:items:start|Back]] ] An attunable artifact that came from Denlorn's tower, is a magical item with many special properties. ===== Physical ===== * 2' long, 1" thick rod of Adamantine * 10 lbs * Can be used a mace * One end has a scepter, shaped like a flattened octagon * Has a circular quartz-like-crystal set into the scepter, like a flashlight * Clear like a diamond, but murky grey, 1" in diameter * Six gemstones set into the sides of the hexagon-head * 3 are perfectly clear crystals * 1 is deep onyx color * 1 is a sky blue * 1 is an orange color * Opposite end has a button * Whole thing is dark grey * Shaft is complex interlocking runic pattern * Ohlo has never actually seen it until today * It is a part of the magical defenses that protect the tower, but he doesn't know what specifically * Runes are in draconic, but nonsense ===== Magical Properties ===== **Unattuned Properties:** * Unattuned: Enchanted +1 Mace (1d6+1 bludgeoning) * Unattuned: Magical Implement (Arcane Focus) * Unattuned: Weighs 10 lbs * Unattuned: [[dd5:items:Immovable Rod]] * Button on bottom when pressed becomes an immovable rod. When pressed again, returns to normal. * Can hold up to 8000 lbs in this state * DC 30 to move it * Unattuned: Entirely immutable; can't be changed in size or shape \\ \\ **Attuned Properties:** * Attuned: Weightless * Attuned: Stores up to 6 wands * Attuned: In 1 Standard Action, you can use up to all charges for a given absorbed wand to cast that spell as a spell of (spell's default level) + (charges spent -1) level (ex: 6 charges of magic missile is 9d4+9) * Attuned: Currently storing 4 Wands: * Attuned: Absorbing 1 wand takes a short rest * [[Wand of Fear]], 7 charges, regained d6+1 every day at dawn. 1 charge: to command a person to fear or grovel, 2 charges: cone of fear * [[dd5:spells1#Magic Missile|Wand of Magic Missiles]], 7 charges, regain 1d6+1 at dawn * [[dd5:spells1_cleric#Detect Magic|Wand of Magic Detection]], 3 charges, expend 1 charge to cast detect magic spell, regain 1d3 daily * [[dd5:items:wand_of_enemy_detection|Wand of Enemy Detection]], 7 charges, 1 action (cast)/1 minute (dur), Detect nearest enemy to you w/in 60' even if disguised (even w/magic) * Attuned: For every 2 full wand powers it absorbs, it gives the wielder +1 to hit for spells and ignore half cover when making spell attacks \\ \\ **Other Properties:** * Rod is inert, but can be armed and unarmed by signet ring of Denlorn's school * Ohlo has one, and has armed it for us * Notes on the Signet Ring: * Perhaps 8 of these signet rings exist * Signet ring not needed to wield/attune it, just to arm it (does not need to remain with it) * Signet Ring requires bonding ritual * Signet Ring will not bond to anyone it is not given freely to * Unknown: Other special properties related to the defense grid of Denlorn's Tower