====== Character Sheet ======
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===== Statistics =====
^ __Name__ ^ __Initial__ ^ __Value__ ^ __Bonus__ ^ __w/ Prof__ ^ __Misc__ |
^ Strength | 10 | 10 | +0 | | |
^ Dexterity | 12(+2) | 14 | +2 | | |
^ Constitution | 14 | 20 | +5 | +9 (saves only) | 8 + Resilient + Magic Pearl(2) + 10 + 12 |
^ Intelligence | 11 | 11 | +0 | +4 | |
^ Wisdom | 15(+1) | 20 | +5 | +9 | Lvs2,4 + Observant, 6 |
^ Charisma | 10 | 10 | +0 | | |
^ Armor Class | 20 (14 + 1 magic + Dex + shield + blessing) ^ Hit Points | 123 = 8 + (11 * 5) + (12 * 5) |
^ Size | Medium ^ Speed | 35' |
===== Proficiencies =====
^ Type ^ Source ^ Thing ^
^ Save | Druid | Intelligence |
^ Save | Druid | Wisdom |
^ Skill | Elf |Perception |
^ Skill | Druid | Animal Handling |
^ Skill | Druid | Nature |
^ Skill | Background | Athletics |
^ Skill | Background |Survival |
^ Armor | Druid | Light Armor |
^ Armor | Druid | Medium Armor |
^ Armor | Druid | Shield |
^ Tool | Background | Musical Instrument: flute |
^ Tool | Druid | Herbalism Kit |
^ Weapon | Elf | Longsword, Shortsword, Longbow, Shortbow |
^ Weapon | Druid | Clubs, Daggers, Darts, Javelins, Maces, Quarterstaffs, Scimitars, Sickles, Slings, Spears |
===== Actions =====
General Action chart found [[dd5:actions|here]].
===== Passive Abilities =====
^ Ability ^ Base ^ Bonus ^ Score ^
| Perception | +9 (Wisdom + Proficiency) | +5 (Observant) | 24 |
| Perception as creature w/Advantage | +9 (Wisdom + Proficiency) | +5 (Observant) + 5 (advantage) | 29 |
===== Spellcasting Ability =====
^ Spell Save DC | **17** ^ = | 8 + ^ Proficiency bonus (4) ^ + WIS Modifier (5) ^
^ Spell Attack Mod | **9** ^ = | ^ Proficiency bonus (4) ^ + WIS Modifier (5) ^
^ Concentration Check | **+8** ^ = | ^ Proficiency bonus (4) ^ + CON Modifier (4) ^
===== Features =====
^ Type ^ Name ^ Source ^ Notes ^
^ Racial | Darkvision | Elf | 60', cannot discern colors in darkness |
^ Racial | Fey Ancestry | Elf | Advantage against being charmed, immune to sleep |
^ Racial | Trance | Elf | Long rest is 4 hours |
^ Racial | Fleet of Foot | Elf | Base movement is 35 |
^ Racial | Mask of the Wild | Elf | Hide with light cover |
^ Background | Wanderer | Outlander | Recall maps and geography |
^ Background | Wanderer | Outlander | Find food/drink for 6 in the open provided it is available |
^ Class | Spellcasting | Druid 1 | Cast spells |
^ Class | Wild Shape | Druid 2 | CR 1/4 or less terrestrially motive creature |
^ Class | Circle of Land: Grassland | Druid 2 | access to circle features |
^ Circle | Bonus cantrip | Druid 2 | 1 additional druidic cantrip |
^ Circle | Natural Recovery | Druid 2 | Recover spell slots <= 1/2 druid level / short rest |
^ Circle | Nature's Ward | Druid 10 | Immune to Charm/Fear by Fey/Elementals |
^ Circle | Nature's Ward | Druid 10 | Immune to disease/poison |
===== Languages =====
^ Language ^ Source ^ Special ^
^ Druidic | Druid 1 | Speak/leave hidden messages |
^ Common | Elf | - |
^ Elvish | Elf | Is pretty |
^ Tuigan | Background | Is not |
===== Assets & Equipment =====
==== Weapons ====
^ Weapon ^ Attack ^ Damage ^ Ammo ^ Weight ^ Note ^
| Shortbow | +6 (dex, prof) | 1d6 | 20 arrows | 2 + 1 | range 80/320|
| Spear | +4 (prof) | 1d6/1d8 | - | 3 | versatile, range 20/60 |
==== Armor ====
^ Type ^ AC ^ Bonus ^ Weight ^ Notes ^
| Hide | 12 + Dex | - | 12 | - |
| Shield | +2 | - | 6| - |
==== Miscellaneous ====
^ Object ^ Notes ^ Weight ^
| Backpack | - | 5 |
| Bedroll | - | 7 |
| Mess kit | - | 1 |
| 3 days of rations | - | 6 |
| Waterskin | - | 5 |
| Sprig of Mistletoe | Druidic focus | - |
| Hunting trap | Background | - |
| Dead animal | Background | - |
| Belt pouch | Background | - |
| Travelers clothe's | Background | - |
**NB** Explorers kit had food, torches and rope dropped to purchase arrows
Total weight (weapons, arrows, armor, stuffs): 49lbs
* Monies: 2 pp, 169 gp, 120 sp, 593 cp, 2 cintrines(@50), 2 bloodstones (@50), 1 amethest (@100), 1 moonstone (@50), 1 zircon (@50)
* Potions: 20 potions of heal
* Scrolls: 5x lesser restoration, 1x confusion, 1x protection from energy, 1x minor elemental
* 4 Belt pouches
* Scrying Bowl
* 407 gp, 1 sp, 2 cp (+2 amethyst @ 100 gp ea)
* 164 gp, 6 sp, 34 cp
* 708 gp, 3 sp, 3 cp
* 21 pp, 62 gp, 86 sp, 273 cp
* 1 sp, 6 cp (from the north)
* 146 pp, 3,157 gp, 5 sp
* (DIV 6) 191 gp, 4 sp
* 603 gp, 1 sp, 8 cp
* 146 pp, 3,190 gp, 5 sp
* 416 pp, 6gp, 6 sp, 6 cp
* 945 gp, 8 sp
* 300 pp
* 5400 gp
Donated a couple hundred to the local Forestwarden
Own/Clearing a market square outside the //Scarlet Accord//
===== Magic =====
==== Cantrips ====
^ Name ^ Source ^ Page ^ Effect ^
| Druidcraft | Druid 1 | phb 236 | Forecast, make flower blossom, harmless sensory effect, start fire |
| Guidance | Druid 1 | phb 247 | Touch, Add d4 to an ability check within 1 minute |
| Produce flame | Circle of the Land | phb 268 | Range 30', 10 min, ranged spell, 2d8 |
| Thorn Whip | Druid 4 | phb 282 | Range 30', 2d6, pulls target 10' closer |
| Frost Bite | Druid 10 | ee 18 | Range 60', 2d6, Causes Disadvantage, Con Save |
==== Spells ====
* **Preparable** Level (10) + Wisdom Mod (5) : 15
* **Castable** L1: 4 L2: 3 L3: 3 L4: 3 L5: 2 L6: 1
* **Memorization** Swap prepared on long rest
=== Permanent loadout (circle) ===
* Invisibility
* Pass without trace
* Haste
* Daylight
* Divination (R)
* Freedom of Movement
* Dream
* Insect Plague
=== Standard spell loadout (5 + level(12) = 17) ===
- Moonbeam (2/1 minute @C/120')
- Cure Wounds (1/Touch)
- Faerie Fire (1/1 minute@C/60' 20' cube, PHB239)
- Fog Cloud (1/1hour@C/120')
- Goodberry (1/24 hour)
- Heat Metal (2/1 minute@C/60')
- Conjure Animals (3/1 hour@C, PHB206)
- Dispel Magic (3/DC: 10+Level, PHB214, 120')
- Entangle (1/1 min, PHB238, 90' C)
- Meld into Stone(3/8 hours PHB259)
- Conjure Elemental (5/1 hour@C, 90' PHB225)
- Heal (1/instant, 70+ HP 60' @ PHB250)
- Wall of Stone (1 120' @ PHB286)
- Call Lightning
- Mass Cure Wounds
- Erupting Earth
- Protection From Energy
==== Feats ====
* Observant: +1 Wisdom, Read lips, +5 bonus to passive Wisdom/Perception and passive Intelligence/Investigation
* Resilient: +1 Constitution, Proficient on Con saves
* War Caster: Adv on Conc checks
===== Character Build =====
* **Background** Outlander
* **Origin** Tribal marauder
* **Personality Trait #1:** I have a lesson for every situation drawn from nature
* **Personality Trait #2:** I was, in fact, raised by (figurative) wolves
* **Ideal:** Life is like the seasons, in constant change, and we must change with it (Chaotic)
* **Bond:** I suffer awful visions of a coming disaster and will do anything to prevent it
* **Flaw:** There is no room for caution in a life lived to the fullest
===== Twists of Fate =====
- Fate points: 1
===== Experience =====
| 48000 | Total |
===== Magic Items =====
| Ring of Animal Influence | 3 charges | Animal Friendship/Fear Beasts/Speak with Animals | |
| Ring of Spell Storing | Empty | Store 5 levels of spells (L3 Cure, L2 Cure) | * |
| Staff of Healing | 10 charges | Cure Wounds (1-4 charges), Lesser Restore (2), Mass Cure (5) | * |
| Living Metal Breastplate | +1 | Dex max of +3 | * |