====== Character Sheet ====== [ [[dd5:start|Back]] ] [ [[dd5:kethys:index|Kethys Main]] ] [ Charsheet ] [ [[dd5:kethys:reports:index|Reports]] ] ===== Statistics ===== ^ __Name__ ^ __Initial__ ^ __Value__ ^ __Bonus__ ^ __w/ Prof__ ^ __Misc__ | ^ Strength | 10 | 10 | +0 | | | ^ Dexterity | 12(+2) | 14 | +2 | | | ^ Constitution | 14 | 20 | +5 | +9 (saves only) | 8 + Resilient + Magic Pearl(2) + 10 + 12 | ^ Intelligence | 11 | 11 | +0 | +4 | | ^ Wisdom | 15(+1) | 20 | +5 | +9 | Lvs2,4 + Observant, 6 | ^ Charisma | 10 | 10 | +0 | | | ^ Armor Class | 20 (14 + 1 magic + Dex + shield + blessing) ^ Hit Points | 123 = 8 + (11 * 5) + (12 * 5) | ^ Size | Medium ^ Speed | 35' | ===== Proficiencies ===== ^ Type ^ Source ^ Thing ^ ^ Save | Druid | Intelligence | ^ Save | Druid | Wisdom | ^ Skill | Elf |Perception | ^ Skill | Druid | Animal Handling | ^ Skill | Druid | Nature | ^ Skill | Background | Athletics | ^ Skill | Background |Survival | ^ Armor | Druid | Light Armor | ^ Armor | Druid | Medium Armor | ^ Armor | Druid | Shield | ^ Tool | Background | Musical Instrument: flute | ^ Tool | Druid | Herbalism Kit | ^ Weapon | Elf | Longsword, Shortsword, Longbow, Shortbow | ^ Weapon | Druid | Clubs, Daggers, Darts, Javelins, Maces, Quarterstaffs, Scimitars, Sickles, Slings, Spears | ===== Actions ===== General Action chart found [[dd5:actions|here]]. ===== Passive Abilities ===== ^ Ability ^ Base ^ Bonus ^ Score ^ | Perception | +9 (Wisdom + Proficiency) | +5 (Observant) | 24 | | Perception as creature w/Advantage | +9 (Wisdom + Proficiency) | +5 (Observant) + 5 (advantage) | 29 | ===== Spellcasting Ability ===== ^ Spell Save DC | **17** ^ = | 8 + ^ Proficiency bonus (4) ^ + WIS Modifier (5) ^ ^ Spell Attack Mod | **9** ^ = | ^ Proficiency bonus (4) ^ + WIS Modifier (5) ^ ^ Concentration Check | **+8** ^ = | ^ Proficiency bonus (4) ^ + CON Modifier (4) ^ ===== Features ===== ^ Type ^ Name ^ Source ^ Notes ^ ^ Racial | Darkvision | Elf | 60', cannot discern colors in darkness | ^ Racial | Fey Ancestry | Elf | Advantage against being charmed, immune to sleep | ^ Racial | Trance | Elf | Long rest is 4 hours | ^ Racial | Fleet of Foot | Elf | Base movement is 35 | ^ Racial | Mask of the Wild | Elf | Hide with light cover | ^ Background | Wanderer | Outlander | Recall maps and geography | ^ Background | Wanderer | Outlander | Find food/drink for 6 in the open provided it is available | ^ Class | Spellcasting | Druid 1 | Cast spells | ^ Class | Wild Shape | Druid 2 | CR 1/4 or less terrestrially motive creature | ^ Class | Circle of Land: Grassland | Druid 2 | access to circle features | ^ Circle | Bonus cantrip | Druid 2 | 1 additional druidic cantrip | ^ Circle | Natural Recovery | Druid 2 | Recover spell slots <= 1/2 druid level / short rest | ^ Circle | Nature's Ward | Druid 10 | Immune to Charm/Fear by Fey/Elementals | ^ Circle | Nature's Ward | Druid 10 | Immune to disease/poison | ===== Languages ===== ^ Language ^ Source ^ Special ^ ^ Druidic | Druid 1 | Speak/leave hidden messages | ^ Common | Elf | - | ^ Elvish | Elf | Is pretty | ^ Tuigan | Background | Is not | ===== Assets & Equipment ===== ==== Weapons ==== ^ Weapon ^ Attack ^ Damage ^ Ammo ^ Weight ^ Note ^ | Shortbow | +6 (dex, prof) | 1d6 | 20 arrows | 2 + 1 | range 80/320| | Spear | +4 (prof) | 1d6/1d8 | - | 3 | versatile, range 20/60 | ==== Armor ==== ^ Type ^ AC ^ Bonus ^ Weight ^ Notes ^ | Hide | 12 + Dex | - | 12 | - | | Shield | +2 | - | 6| - | ==== Miscellaneous ==== ^ Object ^ Notes ^ Weight ^ | Backpack | - | 5 | | Bedroll | - | 7 | | Mess kit | - | 1 | | 3 days of rations | - | 6 | | Waterskin | - | 5 | | Sprig of Mistletoe | Druidic focus | - | | Hunting trap | Background | - | | Dead animal | Background | - | | Belt pouch | Background | - | | Travelers clothe's | Background | - | **NB** Explorers kit had food, torches and rope dropped to purchase arrows Total weight (weapons, arrows, armor, stuffs): 49lbs * Monies: 2 pp, 169 gp, 120 sp, 593 cp, 2 cintrines(@50), 2 bloodstones (@50), 1 amethest (@100), 1 moonstone (@50), 1 zircon (@50) * Potions: 20 potions of heal * Scrolls: 5x lesser restoration, 1x confusion, 1x protection from energy, 1x minor elemental * 4 Belt pouches * Scrying Bowl * 407 gp, 1 sp, 2 cp (+2 amethyst @ 100 gp ea) * 164 gp, 6 sp, 34 cp * 708 gp, 3 sp, 3 cp * 21 pp, 62 gp, 86 sp, 273 cp * 1 sp, 6 cp (from the north) * 146 pp, 3,157 gp, 5 sp * (DIV 6) 191 gp, 4 sp * 603 gp, 1 sp, 8 cp * 146 pp, 3,190 gp, 5 sp * 416 pp, 6gp, 6 sp, 6 cp * 945 gp, 8 sp * 300 pp * 5400 gp Donated a couple hundred to the local Forestwarden Own/Clearing a market square outside the //Scarlet Accord// ===== Magic ===== ==== Cantrips ==== ^ Name ^ Source ^ Page ^ Effect ^ | Druidcraft | Druid 1 | phb 236 | Forecast, make flower blossom, harmless sensory effect, start fire | | Guidance | Druid 1 | phb 247 | Touch, Add d4 to an ability check within 1 minute | | Produce flame | Circle of the Land | phb 268 | Range 30', 10 min, ranged spell, 2d8 | | Thorn Whip | Druid 4 | phb 282 | Range 30', 2d6, pulls target 10' closer | | Frost Bite | Druid 10 | ee 18 | Range 60', 2d6, Causes Disadvantage, Con Save | ==== Spells ==== * **Preparable** Level (10) + Wisdom Mod (5) : 15 * **Castable** L1: 4 L2: 3 L3: 3 L4: 3 L5: 2 L6: 1 * **Memorization** Swap prepared on long rest === Permanent loadout (circle) === * Invisibility * Pass without trace * Haste * Daylight * Divination (R) * Freedom of Movement * Dream * Insect Plague === Standard spell loadout (5 + level(12) = 17) === - Moonbeam (2/1 minute @C/120') - Cure Wounds (1/Touch) - Faerie Fire (1/1 minute@C/60' 20' cube, PHB239) - Fog Cloud (1/1hour@C/120') - Goodberry (1/24 hour) - Heat Metal (2/1 minute@C/60') - Conjure Animals (3/1 hour@C, PHB206) - Dispel Magic (3/DC: 10+Level, PHB214, 120') - Entangle (1/1 min, PHB238, 90' C) - Meld into Stone(3/8 hours PHB259) - Conjure Elemental (5/1 hour@C, 90' PHB225) - Heal (1/instant, 70+ HP 60' @ PHB250) - Wall of Stone (1 120' @ PHB286) - Call Lightning - Mass Cure Wounds - Erupting Earth - Protection From Energy ==== Feats ==== * Observant: +1 Wisdom, Read lips, +5 bonus to passive Wisdom/Perception and passive Intelligence/Investigation * Resilient: +1 Constitution, Proficient on Con saves * War Caster: Adv on Conc checks ===== Character Build ===== * **Background** Outlander * **Origin** Tribal marauder * **Personality Trait #1:** I have a lesson for every situation drawn from nature * **Personality Trait #2:** I was, in fact, raised by (figurative) wolves * **Ideal:** Life is like the seasons, in constant change, and we must change with it (Chaotic) * **Bond:** I suffer awful visions of a coming disaster and will do anything to prevent it * **Flaw:** There is no room for caution in a life lived to the fullest ===== Twists of Fate ===== - Fate points: 1 ===== Experience ===== | 48000 | Total | ===== Magic Items ===== | Ring of Animal Influence | 3 charges | Animal Friendship/Fear Beasts/Speak with Animals | | | Ring of Spell Storing | Empty | Store 5 levels of spells (L3 Cure, L2 Cure) | * | | Staff of Healing | 10 charges | Cure Wounds (1-4 charges), Lesser Restore (2), Mass Cure (5) | * | | Living Metal Breastplate | +1 | Dex max of +3 | * |