[[dd5:monsters|Back]] ====== Rat ====== //Tiny beast, unaligned.// **Challenge:** 0 (10 XP) ^ Armor Class: | 10 ^ Skills: | - | ^ Hit Points: | 1 (1d4-1) ^ Senses: | Darkvision 60 ft., Passive Perception 10 | ^ Speed: | 20 ft. ^ Languages: | - | ^ STR | 2 (-4) ^ DEX | 11 (+0) ^ CON | 9 (-1) ^ INT | 2 (-4) ^ WIS | 10 (+0) ^ CHA | 4 (-3) | * //**Keen Smell:**// The rat has advantage on Wisdom (Perception) checks that rely on smell. ==== Actions ==== * //**Bite:**// //Melee weapon attack//, +0 to Hit, reach 5 ft., one target. //Hit:// 1 piercing damage. ====== Giant Rat ====== //Small beast, unaligned.// **Challenge:** 1/8 (25 XP) ^ Armor Class: | 12 ^ Skills: | - | ^ Hit Points: | 7 (2d6) ^ Senses: | Darkvision 60 ft., Passive Perception 10 | ^ Speed: | 30 ft. ^ Languages: | - | ^ STR | 7 (-2) ^ DEX | 15 (+2) ^ CON | 11 (+0) ^ INT | 2 (-4) ^ WIS | 10 (+0) ^ CHA | 4 (-3) | * //**Keen Smell:**// The rat has advantage on Wisdom (Perception) checks that rely on smell. * //**Pack Tactics:**// The rat has advantage on an attack roll against a creature if at least one of the rat's allies is within 5 feet of the creature and the ally isn't incapacitated. ==== Actions ==== * //**Bite:**// //Melee weapon attack//, +3 to Hit, reach 5 ft., one target. //Hit:// 3 (1d4+1) piercing damage. If the target is a creature, it must succeed on a DC 10 Constitution saving throw or contract a disease. Until the disease is cured, the target can't regain hit points except by magical means, and the target's hit point maximum decreases by 3 (1d6) every 24 hours. If the target's hit point maximum drops to 0 as a result of this disease, the target dies.