====== Cleric Spells: Level 5 ====== [ [[dd5:rules#spells|Back]] ] [ [[dd5:spells2|Level 2 Spells]] ] \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ ^ Name ^ Cast Time ^ Range ^ Duration ^ Descrip ^ | ??? | 1 action | 30' | Instant | Some description | ===== Greater Restoration ===== * **School:** Abjuration * **Casting Time:** 1 action * **Range:** Touch * **Components:** V, S, M (diamond dust worth at least 100 gp, which the spell consumes) * **Duration:** Instant You imbue a creature you touch with positive energy to undo a debilitating effect. You can reduce the target's exhaustion level by one, or end one of the following effects on the target.: * One effect that charmed or petrified the target * One curse, including the target's attunement to a cursed magic item * Any reduction to one of the target's ability scores * One effect reducing the target's hit point maximum ===== Mass Cure Wounds ===== * **School:** Conjuration * **Casting Time:** 1 action * **Range:** 60' * **Components:** V, S * **Duration:** Instant A wave of healing energy washes out from a point of your choice within range. Choose up to six creatures in a 30' radius sphere centered on that point. Each target regains hit points equal to 3d8+your spellcasting ability modifier. The spell has no effect on undead or constructs. **At Higher Levels.** When you cast this spell using a spell slot of 6th level or higher, the healing increases by 1d8 for each slot level above 5th.