[[dd5:monsters|Back]] ====== Earth Elemental ====== //Large elemental, neutral.// **Challenge:** 5 (1800 XP) ^ Armor Class: | 17 (natural armor) ^ Damage Vulnerabilities: | Thunder | ^ Hit Points: | 126 (12d10+60) ^ Damage Resistances: | Bludgeoning, piercing, and slashing from non-magical weapons | ^ Speed: | 30 ft., burrow 30 ft. ^ Damage Immunities: | Poison | ^ Senses: | Darkvision 60 ft, tremorsense 60 ft, passive Perception 10 ^ Condition Immunities: | Exhaustion, paralyzed, petrified, poisoned, unconscious | ^ Languages: | Terran ||| ^ STR | 20 (+5) ^ DEX | 8 (-1) ^ CON | 20 (+5) ^ INT | 5 (-3) ^ WIS | 10 (+0) ^ CHA | 5 (-3) | * //**Earth Glide:**// The elemental can burrow through non-magical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through. * //**Siege Monster:**// The elemental deals double damage to objects and structures. ==== Actions ==== * //**Multiattack:**// The elemental makes two slam attacks. * //**Slam:**// //Melee weapon attack//, +8 to Hit, reach 10 ft, one target. //Hit:// 14 (2d8+5) bludgeoning damage.