[[dd5:monsters|Back]] ====== Worg ====== //Large monstrosity, neutral evil.// **Challenge:** 1/2 (100 XP) ^ Armor Class: | 13 (natural armor) ^ Skills: | Perception +4 | ^ Hit Points: | 26 (4d10+4) ^ Senses: | Darkvision 60 ft., Passive Perception 14 | ^ Speed: | 50 ft. ^ Languages: | Goblin, Worg | ^ STR | 16 (+3) ^ DEX | 13 (+1) ^ CON | 13 (+1) ^ INT | 7 (-2) ^ WIS | 11 (+0) ^ CHA | 8 (-1) | * //**Keen Hearing and Smell:**// The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell. ==== Actions ==== * //**Bite:**// //Melee weapon attack//, +5 to Hit, reach 5 ft., one target. //Hit:// 10 (2d6+3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.