====== Basics ===== Name: Zaxadron ===== Point Buy ===== * Str: 10 (2 pts) * Dex: 15 (9 pts) * Con: 13 (5 pts) * Int: 10 (2 pts) * Wis: 15 (9 pts) * Cha: 8 (0 pts) ====== Race ====== **Halfling** (Stout) * Dex+2, Con+1 * Size: Small * Speed: 25' * Lucky: When you roll a 1 on an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll. * Brave: You have advantage on saving throws against being frightened. * Halfling Nimbleness: You can move through the space of any creature that is of a size larger than yours. * Languages: Common, Halfling * Stout Resilience: You have advantage on saving throws against poison, and you have resistance against poison damage. ====== Background ====== **Acolyte** * Skills: Insight, Religion * Tools: None * Languages: Elvish, Gnomish * Equipment: * Holy symbol * Prayer book * Incense sticks (x5) * Vestments * Common clothes * Belt pouch (w/ 15gp) * Feature: Shelter of the Faithful * Personality Trait 1: "Nothing can shake my optimistic attitude." * Personality Trait 2: "I idolize a particular hero of my faith and constantly refer to that person's deeds and example." * Ideal: Power. "I hope that one day I hope to rise to the top of my faith's religious hierarchy." * Bond: "Everything I do is for the common people." * Flaw: "I put too much trust in those who wield power within my temple's hierarchy." ====== Class ====== **Monk** * Weapons: Simple weapons, Shortswords * Armor: None * Tools: Woodworking * Saves: Strength, Dexterity * Skills: Acrobatics, Athletics * Equipment: * Shortsword * Explorer's pack * 10 darts ===== Class Progression ===== - [[dd5:monk#unarmored_defense|Unarmored Defense]]; [[dd5:monk#martial_arts|Martial Arts]]: d4 * HP: 10 - [[dd5:monk#ki|Ki]]; [[dd5:monk#unarmored_movement|Unarmored Movement]]: +10 (Move 35); Dex+1 * HP: 17 - Monastic Tradition ([[dd5:monk#unarmored_movement|Open Hand]]: [[dd5:monk#unarmored_movement|Open Hand Technique]]); [[dd5:monk#deflect_missiles|Deflect Missiles]] * HP: 24 - [[dd5:monk#slow_fall|Slow Fall]]; Feat ([[dd5:feats#athlete|Athlete]]: Dex+1); Dex+1 * HP: 31 - [[dd5:monk#extra_attack|Extra Attack]]; [[dd5:monk#stunning_strike|Stunning Strike]]; [[dd5:monk#martial_arts|Martial Arts]]: d6 * HP: 38 - [[dd5:monk#ki-empowered_strikes|Ki-Empowered Strikes]]; Tradition Feature ([[dd5:monk#unarmored_movement|Wholeness of Body]]); [[dd5:monk#unarmored_movement|Unarmored Movement]]: +15 (Move 40); Wis+1 * HP: 45 - [[dd5:monk#evasion|Evasion]]; [[dd5:monk#stillness_of_mind|Stillness of Mind]] * HP: 52 - Feat ([[dd5:feats#sharpshooter|Sharpshooter]]); Wis+1 * HP: 59 - [[dd5:monk#unarmored_movement|Unarmored Movement Improvement]] * HP: 66 - [[dd5:monk#purity_of_body|Purity of Body]]; [[dd5:monk#unarmored_movement|Unarmored Movement]]: +20 (Move 45); Wis+1 * HP: 73 - Tradition Feature ([[dd5:monk#unarmored_movement|Tranquility]]); [[dd5:monk#martial_arts|Martial Arts]]: d8 * HP: 80 - Feat ([[dd5:feats#defensive_duelist|Defensive Duelist]]); Wis+1 * HP: 87 - [[dd5:monk#tongue_of_the_sun_and_moon|Tongue of the Sun and Moon]] * HP: 94 - [[dd5:monk#diamond_soul|Diamond Soul]]; [[dd5:monk#unarmored_movement|Unarmored Movement]]: +25 (Move 50); Wis+1 * HP: 101 - [[dd5:monk#timeless_body|Timeless Body]] * HP: 108 - Feat ([[dd5:feats#mobile|Mobile]]) (Move 60); Con+1 * HP: 115 - Tradition Feature ([[dd5:monk#unarmored_movement|Quivering Palm]]); [[dd5:monk#martial_arts|Martial Arts]]: d10 * HP: 122 - [[dd5:monk#empty_body|Empty Body]]; [[dd5:monk#unarmored_movement|Unarmored Movement]]: +30 (Move 65); Con+1 * HP: 147 - Feat ([[dd5:feats#mage_slayer|Mage Slayer]]) * HP: 155 - [[dd5:monk#perfect_self|Perfect Self]]; Cha+1 * HP: 163