[ [[farne:protagonists:grey:index|Biography]] ] [ [[farne:protagonists:grey:rewards|Session Rewards]] ] ====== Character Sheet ====== ===== Fundamentals ===== * Concept: Elemental Martial Artist * Virtue: [[farne:rules:virtues#Fortitude]] * Vice: [[farne:rules:vices#Envy]] * [[farne:rules:system_modifications#morality|Alignment]]: Virtue +2, Chaos +1 ===== Attributes ===== ==== Primary ==== ^Mental^^Physical^^Social^^ | Intelligence | **2** | Strength | **2** | Presence | **2** | | Wits | **3** | Dexterity | **3(+2)=5** | Manipulation | **2** | | Resolve | **5** | Stamina | **2** | Composure | **2** | ==== Secondary ==== ^ Perception | **5** | //Wits// 3 + //Composure// 2 | ^ Initiative | **7** | //Dexterity// 5 + //Composure// 2 | ^ Speed | **12** | 5 + //Strength// 2 + //Dexterity// 5 | ^ Defense | **2** | ([Lowest: //Wits// 3, //Dexterity// 5] = 3) - //Encumbrance// 1 | ^ Armor | **7** | //Armor// 2 + //Forces// 5 | ^ Grapple: Unarmed | **6** | //Strength// 2 + //Brawl// 4 | ^ Attack: Unarmed | **9B** | //Dexterity// 5 + //Brawl// 4 | ^ Attack: Forcefists | **15B, 9-A** | //Dexterity// 5 + //Brawl// 5 + //Weapon// 5B | ^ Attack: Forcegreaves | **12B** | //Dexterity// 5 + //Brawl// 5 + //Weapon// 2B | ^ Attack: Shatterfists | **14B, 8-A** | //Dexterity// 5 + //Brawl// 5 + //Weapon// 4B | ^ Attack: Shattergreaves | **12B, 8-A** | //Dexterity// 5 + //Brawl// 5 + //Weapon// 2B | * **Forcefists**: 5B, 9-again, +3 Defense (Cost: 5 Mana) * **Forcegreaves**: 2B, 10-again, +6 Defense (Cost: 5 Mana) * **Shatterfists**: 4B, 8-again, +2 Defense (Cost: 5 Mana) * **Shattergreaves**: 2B, 8-again, +4 Defense (Cost: 5 Mana) ==== Combat Modifiers ==== * All-Out Attack (option): +2 Attack; Defense=0 * Total Defense + [[farne:rules:merits:physical#brawling_dodge|Brawling Dodge]] (option): Cannot attack; instead of "2x Defense (2) = 4", use "Defense (2) + Brawl (4) = 6" * [[farne:rules:system_modifications#combat_tweaks|My Sword is My Defense]] (option, defensive): +(Half Damage Bonus) when mageweapon is manifested * [[farne:rules:combat_styles#evasive_striking|Evasive Striking 1]] (passive): Ignore 1 point of target Armor; reduce Called Shot penalty by 1 * [[farne:rules:combat_styles#evasive_striking|Evasive Striking 2]] (passive): Defense = [(Highest: //Wits// 3, //Dexterity// 5)] = 5 when incoming Attacks are Brawl-based * [[farne:rules:combat_styles#evasive_striking|Evasive Striking 3]] (option): -2 Attack; +2 Defense; cannot move more than Speed * [[farne:rules:combat_styles#evasive_striking|Evasive Striking 4]] (option): Make 4 Attacks against one target in a single action, iterative attacks at a cumulative -1; Defense=0 * [[farne:rules:combat_styles#evasive_striking|Evasive Striking 5]] (option): Subsequent Brawl hits on an unarmed opponent lowers that target's Defense by 1, capped at (Wits=)3, but only with respect to Grey. Upon the first miss, penalty is reset to 0. * [[farne:rules:combat_styles#krav_maga|Krav Maga 1]] (passive): +(Brawl=)4 to Initiative when fighting armed opponents * [[farne:rules:combat_styles#krav_maga|Krav Maga 2]] (option): Instead of doing damage, take weapon from armed opponent if Brawl successes >= opponent's Dexterity * [[farne:rules:combat_styles#krav_maga|Krav Maga 3]] (option): +(Brawl=)4 to Defense or Dodge against single incoming attack (reflexive); Cost = 1 Willpower **Note:** As of the beginning of March 2010, minimum Attack pool for mage weapons is 3. ==== Status ==== ^ Health | **14** | ([Highest: //Resolve// 5, //Stamina// 2] = 5) + //Size// 5 + //Eminence// 4 | ^ Willpower | **7** | //Resolve// 5 + //Composure// 2 | ^ Mana | **26** | 2 x ([//Eminence// 4 on MtA-76] = 13) | ===== Skills ===== ^Mental^^Physical^^ | Academics | **3** | Athletics | **3** | | Crafts: Engineering | **4** | Brawl: Manifest Weapon | **4** | | Occult: Elementals | **3** | Stealth | **(1+1)=2** | | Religion | **1** | Survival | **4** | ===== Merits ===== * [[farne:rules:combat_styles#evasive_striking|Evasive Striking]]: 5 * [[farne:rules:merits:social#resources|Resources]]: 2 * [[farne:rules:merits:physical#brawling_dodge|Brawling Dodge]]: 1 * [[farne:rules:merits:physical#brawling_finesse|Brawling Finesse]]: 2 * [[farne:rules:combat_styles#krav_maga|Krav Maga]]: 3 ===== Magic ===== ==== Eminence ==== * Level: 4 * [[farne:nutshell#scions_of_the_august|Source]]: Elemental * Mana/Turn: 4 * Maximum Mana: 26 **Harvest**: //Eminence// 5 + //Occult// 3 = **7** ==== Arcana ==== * [[farne:rules:Forces]] (Affinity, Weapon & Armor): **5** * [[farne:rules:Matter]] (Affinity): **3** **Vigor:** [Lowest: //Stamina// 2, //Resolve// 5] = **2** ==== Rotes ==== * [[farne:rules:matter#tiers|Plasticity]] "Sculpt Earth" ([[http://wiki.white-wolf.com/worldofdarkness/index.php?title=Official_Spell_List#Matter|Matter 3]]): //Dexterity// 5 + //Crafts// 4 + //Matter// 3 = **12** * Cost: none, Duration: 1 turn * [[farne:rules:forces#tiers|Telekinesis]] "Hands of Air" ([[http://wiki.white-wolf.com/worldofdarkness/index.php?title=Official_Spell_List#Forces|Forces 3]]): //Wits// 3 + //Athletics// 3 + //Forces// 5 = **11** * Cost: none, Duration: Concentration * [[farne:rules:forces#tiers|Telekinetic Strike]] "Water Blast" ([[http://wiki.white-wolf.com/worldofdarkness/index.php?title=Official_Spell_List#Forces|Forces 3]]): //Presence// 2 + //Athletics// 3 + //Forces// 5 = **10** * Cost: none, Duration: Lasting * [[farne:rules:forces#tiers|Control Fire]] "Flame Mastery" ([[http://wiki.white-wolf.com/worldofdarkness/index.php?title=Official_Spell_List#Forces|Forces 3]]): //Presence// 2 + //Occult// 3 + //Forces// 5 = **10** * Cost: none, Duration: Transitory/Lasting * [[farne:rules:forces#tiers|Burst of Speed]] "Elemental Celerity" ([[http://wiki.white-wolf.com/worldofdarkness/index.php?title=Official_Spell_List#Forces|Forces 4]]): //Wits// 3 + //Athletics// 3 + //Forces// 5 = **11** * Cost: 1 Mana/turn actively used, Duration: Prolonged (one scene) * [[farne:rules:forces#tiers|Complete Invisibility]] "Become the Wind" ([[http://wiki.white-wolf.com/worldofdarkness/index.php?title=Official_Spell_List#Forces|Forces 5]]): //Wits// 3 + //Stealth// 2 + //Forces// 5 = **10** * Cost: 1 Mana, Duration: Prolonged (one scene) ==== Resonance ==== ^ Level ^ Effect ^ | 1-2 | Flickers of blue flame appear in his eyes if viewed at just the right angle | | 3-4 | Obvious blue flames trail out from his eyes, rapid movements accompanied by wind gusts | | 5-6 | Fiery blue aura lashes violently around his body, skin darkens and glistens like wet ebony | | 7-8 | Body of solid ebony surrounded by a seething vortex of blue plasma, movement leaves steaming footprints and vapor trails | | 9-10 | As above, with elemental eruptions occurring in close proximity and orbiting his form |