====== Carlos ====== [ [[rifts:start|Back]] ] [ [[rifts:carlos:start|Carlos Main]] ] [ Charsheet ] [ [[rifts:carlos:reports:index|Reports]] ] Hero's Journey + New Powers + Rapid Recharge (10 PPs/hour) Power modifiers: + Celestial Silver + Gift of life + Soul Blast Edges: + Arcane Background(Miracles) + Master of Magic (rifts 78, access all mega power modifiers) + Power Points PPE + Arcane Background(Psionics) + Major Psionic (rifts 77, 2 ISP -> +1, 4 ISP -> +2) + Alertness + Danger sense + New Power (Racial) Hindrance + Vow of Poverty (c) -- keep no money + All Thumbs (minor) + Phobia: Locusts (minor) + Curious (major) Stats + Agility 4 | + Smarts 4 | 6 8 10 + Spirit 4 | 6 8 10 + Strength 4 | + Vigor 4 | 6 Miracles (7) + Bolt (fire) + Protection + Boost / Lower + Confusion + Entangle (spiritual hands raise out of the ground) + Stun (blast of spiritual energy) + Summon Ally Psi (3) + Heal + Empathy + Relief Innate + Detect/Conceal Arcana Skills + 4 = 0 + 4 Athletics + 4 = 0 + 4 Common Knowledge + 6 [+2 alert/+2 more for danger sense]= 2 + 4 Notice + 10 = 3 + 4 Persuasion + 4 = 0 + 4 Stealth + 10 = 2 + Faith d6 (c) / 15 PP + 10 = 2 + Psionics d6 (c) / 20 PP + 6 = 2 Occult + 6 = 2 Healing + 6 = 2 Gambling Derived: Max Strain: 6 Pace: 6 Parry: 2 Toughness: 5 Equipment: Tomahawk : Str + d6 / Weight 2 Adventure Survival Light Armor : Armor +4/Tough +1/Weight 5 Advancement: * 1st advance: Power Points(Faith) = +5 PPEs Power: PPEs: 13/20 ISPs: 20/20 Money: 350