====== Rules Cheatsheet ======
===== Skills Alphabetical =====
* Academics (Smarts) -- Formerly a Knowledge discipline
* **Athletics (Agility)** -- Throwing, Climbing, Swimming, and other stuff
* Battle (Smarts) -- Formerly a Knowledge discipline
* Boating (Agility)
* **Common Knowledge (Smarts)** -- Now a skill roll, no longer a raw Smarts roll
* Driving (Agility)
* Electronics (Smarts) -- Formerly a Knowledge discipline
* Faith (Spirit)
* Fighting (Agility)
* Focus (Spirit)
* Gambling (Smarts)
* Hacking (Smarts) -- Formerly a Knowledge discipline
* Healing (Smarts)
* Intimidation (Spirit)
* Language (Smarts) -- Formerly a Knowledge discipline
* **Notice (Smarts)**
* Occult (Smarts) -- Formerly a Knowledge discipline
* Performance (Spirit)
* **Persuasion (Spirit)**
* Piloting (Agility)
* Psionics (Smarts)
* Repair (Smarts)
* Research (Smarts) -- Formerly Investigation
* Riding (Agility)
* Science (Smarts) -- Formerly a Knowledge discipline
* Shooting (Agility)
* Spellcasting (Smarts)
* **Stealth (Agility)**
* Streetwise -- now an Edge
* Survival (Smarts) -- Includes Tracking now
* Taunt (Smarts)
* Thievery (Agility) -- Lockpicking, Sleight-of-Hand, Safe-Cracking, Sabotage, Subterfuge, Traps
* Weird Science (Smarts)
===== Skills by Attribute =====
^ Smarts ^ Agility ^ Strength ^ Spirit ^ Vigor ^
| Academics | **Athletics** | | Faith | |
| Battle | Boating | | Focus | |
| **Comm. Know.** | Driving | | Intimidation | |
| Electronics | Fighting | | Performance | |
| Gambling | Piloting | | **Persuasion** | |
| Hacking | Riding | | | |
| Healing | Shooting | | | |
| Language | **Stealth** | | | |
| **Notice** | Thievery | | | |
| Occult | | | | |
| Psionics | | | | |
| Repair | | | | |
| Research | | | | |
| Science | | | | |
| Spellcasting | | | | |
| Survival | | | | |
| Taunt | | | | |
| Weird Science | | | | |