====== Rules Cheatsheet ====== ===== Skills Alphabetical ===== * Academics (Smarts) -- Formerly a Knowledge discipline * **Athletics (Agility)** -- Throwing, Climbing, Swimming, and other stuff * Battle (Smarts) -- Formerly a Knowledge discipline * Boating (Agility) * **Common Knowledge (Smarts)** -- Now a skill roll, no longer a raw Smarts roll * Driving (Agility) * Electronics (Smarts) -- Formerly a Knowledge discipline * Faith (Spirit) * Fighting (Agility) * Focus (Spirit) * Gambling (Smarts) * Hacking (Smarts) -- Formerly a Knowledge discipline * Healing (Smarts) * Intimidation (Spirit) * Language (Smarts) -- Formerly a Knowledge discipline * **Notice (Smarts)** * Occult (Smarts) -- Formerly a Knowledge discipline * Performance (Spirit) * **Persuasion (Spirit)** * Piloting (Agility) * Psionics (Smarts) * Repair (Smarts) * Research (Smarts) -- Formerly Investigation * Riding (Agility) * Science (Smarts) -- Formerly a Knowledge discipline * Shooting (Agility) * Spellcasting (Smarts) * **Stealth (Agility)** * Streetwise -- now an Edge * Survival (Smarts) -- Includes Tracking now * Taunt (Smarts) * Thievery (Agility) -- Lockpicking, Sleight-of-Hand, Safe-Cracking, Sabotage, Subterfuge, Traps * Weird Science (Smarts) ===== Skills by Attribute ===== ^ Smarts ^ Agility ^ Strength ^ Spirit ^ Vigor ^ | Academics | **Athletics** | | Faith | | | Battle | Boating | | Focus | | | **Comm. Know.** | Driving | | Intimidation | | | Electronics | Fighting | | Performance | | | Gambling | Piloting | | **Persuasion** | | | Hacking | Riding | | | | | Healing | Shooting | | | | | Language | **Stealth** | | | | | **Notice** | Thievery | | | | | Occult | | | | | | Psionics | | | | | | Repair | | | | | | Research | | | | | | Science | | | | | | Spellcasting | | | | | | Survival | | | | | | Taunt | | | | | | Weird Science | | | | |