====== Scion: Awakening -- Cuauhtemoc ======
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===== Fundamentals =====
^~~=label(fun)~~ Name | Cuauhtemoc Maria Vasquez Villanueva ^ Calling | Wealthy Playboy ^ Nature | [[http://scion-dayone.wikidot.com/cg:natures#toc18|Rogue]] ^
^ Pantheon | [[http://scion-dayone.wikidot.com/pantheon:atzlanti|Atzlanti]] ^ Divine Parent | [[http://scion-dayone.wikidot.com/god:tezcatlipoca|Tezcatlipoca]] ^ Legend | 5 ^
^ Notes | Immaculately dressed, manicured and mannered. Not that bright. |||||
===== Virtues =====
^~~=label(vir)~~ ^ Rating ^ Channel Action ^
^ Courage | 1 | A hero's worth is measured by the foes he defeats in battle, and Courage measures a Scion's drive to test his mettle against the deadliest opponents he can find. ^
^ Conviction | 4 | Conviction represents a person's selfless devotion to a cause, as well as her willingness to take any measures necessary to further her cause or to take action against those who oppose her beliefs. ^
^ Duty | 1 | Duty is the Virtue of service to one's community, respecting authority and upholding the laws that govern a decent society. ^
^ Loyalty | 3 | The abstract ties of citizenship, culture or even religion are nothing compared to the bonds of love, family and friendship. ^
===== Attributes =====
^ ~~=label(att)~~//Physical// ^^^^ //Social// ^^^^ //Mental// ^^^^
^ ^ __Base__ ^ __Bonus__ ^ __Epic__ ^ ^ __Base__ ^ __Bonus__ ^ __Epic__ ^ ^ __Base__ ^ __Bonus__ ^ __Epic__ ^
^ Strength | 2 | 0 | 0 ^ Charisma | 5 | 0 | 2 ^ Perception | 3 | 0 | 0 ^
^ Dexterity | 4 | 0 | 2 ^ Manipulation | 5 | 0 | 2 ^ Intelligence | 2 | 0 | 1 ^
^ Stamina | 2 | 0 | 2 ^ Appearance | 5 | 0 | 2 ^ Wits | 4 | 0 | 3 ^
===== Abilities =====
^~~=label(abi)~~ ^Base^Bonus^ ^Base^Bonus^ ^Base^Bonus^ ^Base^Bonus^
^ Academics | 0 | 0 ^ Command | 0 | 0 ^ Integrity | 0 | 0 ^ Politics | 2 | 0 ^
^ Animal Ken | 0 | 0 ^ Control: | 0 | 0 ^ Investigation | 0 | 0 ^ Presence | 5 | 0 ^
^ Art: | 0 | 0 ^ Control: | 0 | 0 ^ Larceny | 3 | 0 ^ Science: Computer | 1 | 0 ^
^ Art: | 0 | 0 ^ Craft: | 0 | 0 ^ Marksmanship | 3 | 0 ^ Science: | 0 | 0 ^
^ Athletics | 3 | 0 ^ Craft: | 0 | 0 ^ Medicine | 0 | 0 ^ Stealth | 5 | 0 ^
^ Awareness | 3 | 0 ^ Empathy | 4 | 0 ^ Melee | 0 | 0 ^ Survival | 0 | 0 ^
^ Brawl | 0 | 0 ^ Fortitude | 3 | 0 ^ Occult | 3 | 0 ^ Thrown | 0 | 0 ^
===== Resource Tracking =====
^~~=label(res)~~ ^ __Maximum__ ^ __Depleted__ ^^^^^^^ __Remaining / Penalties__ ^^
^ Experience Points | 160 | 143 ||||||| ~~=res.r1c1-res.r1c2~~ ^^
^ Legend Points | ~~=fun.r1c5*fun.r1c5~~ | 0 ||||||| ~~=res.r2c1-res.r2c2~~ ^^
^ Willpower | 7 | 0 ||||||| ~~=res.r3c1-res.r3c2~~ ^^
^ Health | 7 ^ BSH | 0 ^ LTH || 0 ^ AGG | 0 | ~~=res.r4c1-res.r4c3-res.r4c5-res.r4c7~~ | ~~=check((res.r4c8>4),0,check(res.r4c8>2,-2+check(att.r4c3>2,2,att.r4c3),check(res.r4c8>0,-4+check(att.r4c3>4,4,att.r4c3),-100)))~~ ^
===== Combat =====
==== Derived Statistics ====
^ ^ __Value__ ^^^ __Notes__ ^ __Calculation__ ^
^ Join Battle | ~~=att.r4c9+att.r4c10+abi.r6c1+abi.r6c2-res.r4c9~~ & ~~=att.r4c11~~ ||| xxx ^ WIT+Awa & eWIT ^
^ Dodge DV | ~~=((att.r3c1+abi.r5c1+fun.r1c5)/2)+((att.r3c1+abi.r5c1+fun.r1c5)%2/2)+att.r3c3-res.r4c9~~ ||| xxx ^ [(DEX+Ath+LEG)/2]+eDEX ^
^ Natural Soak | **BSH:** ~~=att.r4c1+att.r4c2+att.r4c3~~ | **LTH:** ~~=((att.r4c1+att.r4c2)/2)+((att.r4c1+att.r4c2)%2/2)+att.r4c3~~ | **AGG:** ~~=att.r4c3~~ | xxx ^ STA+eSTA, (STA/2)+eSTA, eSTA ^
^ Armor Soak | **BSH:** +2 | **LTH:** +2 | **AGG:** 0 | xxx ^ //Bulletproof Vest// ^
^ Move | ~~=att.r3c1+att.r4c3-res.r4c9~~ ||| xxx ^ DEX+eDEX ^
^ Dash | ~~=att.r3c1+att.r4c3+att.r4c3+6-res.r4c9~~ ||| n/a ^ DEX+2(eDEX)+6 ^
^ Vertical Jump | ~~=att.r2c1+att.r2c3+abi.r5c1+abi.r5c2~~ ||| xxx ^ STR+eSTR+Ath ^
^ Horizontal Leap | ~~=(att.r2c1+att.r2c3+abi.r5c1+abi.r5c2)*2~~ ||| xxx ^ 2x(STR+eStr+Ath) ^
==== Weapons ====
^~~=label(wea)~~ ^ __Rng__ ^ __Spd__ ^ __DefMod__ ^ __AccMod__ ^ __DmgMod__ ^ __AccRoll__ ^ __DmgRoll__ ^ __DmgType__ ^ __Parry__ ^ __Special__ ^
^ Unarmed, Light | 0 | 4 | 1 | 1 | 0 | ~~=att.r3c1+att.r3c2+abi.r7c1+abi.r7c2+wea.r1c4-res.r4c9~~ & ~~=att.r3c3~~ | ~~=att.r2c1+att.r2c2+wea.r1c5~~ & ~~=att.r2c3~~ | B | ~~=((att.r3c1+abi.r7c1+wea.r1c3)/2)+((att.r3c1+abi.r7c1+wea.r1c3)%2/2)+att.r3c3-res.r4c9~~ | ^
^ Unarmed, Heavy | 0 | 5 | -2 | -1 | 3 | ~~=att.r3c1+att.r3c2+abi.r7c1+abi.r7c2+wea.r2c4-res.r4c9~~ & ~~=att.r3c3~~ | ~~=att.r2c1+att.r2c2+wea.r2c5~~ & ~~=att.r2c3~~ | B | ~~=((att.r3c1+abi.r7c1+wea.r2c3)/2)+((att.r3c1+abi.r7c1+wea.r2c3)%2/2)+att.r3c3-res.r4c9~~ | ^
^ Unarmed, Clinch | 0 | 6 | 0 | 0 | 0 | ~~=att.r3c1+att.r3c2+abi.r7c1+abi.r7c2+wea.r3c4-res.r4c9~~ & ~~=att.r3c3~~ | ~~=att.r2c1+att.r2c2+wea.r3c5~~ & ~~=att.r2c3~~ | B | ~~=((att.r3c1+abi.r7c1+wea.r3c3)/2)+((att.r3c1+abi.r7c1+wea.r3c3)%2/2)+att.r3c3-res.r4c9~~ | Piercing ^
^ //Beretta 93r// | 20 | 4 | 0 | 1 | 3 | 8/9/10 & ~~=att.r4c3~~ | 0 & ~~=att.r4c11~~ | L | 0 | Piercing, Clip: 15, single, 3-round burst, full auto ^
^ Knife | - | 4 | 0 | 1 | 2 | accroll | dmgroll | L | 3 | Shard of Obsidian ^
===== Knacks =====
^ __Stat__ ^ __Name__ ^ __Cost__ ^ __Details__ ^
^ [[http://scion-mmp.wikidot.com/dex-knacks|Dexterity]] | Photographic Penship | 1L / Square Yard | Perfectly reproduce something I've seen |
^ [[http://scion-mmp.wikidot.com/dex-knacks|Dexterity]] | Untouchable Oppontent | 1L / Scene | Double epic dex dots for DV |
^ [[http://scion-mmp.wikidot.com/sta-knacks|Stamina]] | Damage Conversion | 1L | Convert lethal to bashing on one attack subject to overload |
^ [[http://scion-mmp.wikidot.com/sta-knacks|Stamina]] | Body Armor | 1L | Add legend to bashing and lethal soak |
^ [[http://scion-mmp.wikidot.com/cha-knacks|Charisma]] | Benefit of the Doubt | 1L | Subject believes what you next explain |
^ [[http://scion-mmp.wikidot.com/cha-knacks|Charisma]] | Charmer | 1L | Target believes it is its best interest to help the scion |
^ [[http://scion-mmp.wikidot.com/man-knacks|Manipulation]] | Not the Face | 1L | (Manipulation + Empathy + Legend) vs (Willpower + Integrity + Legend) or attack delays 1 tick |
^ [[http://scion-mmp.wikidot.com/man-knacks|Manipulation]] | Over Order | 1W | Target obeys simple command |
^ [[http://scion-mmp.wikidot.com/app-knacks|Appearance]] | Serpents Gaze | 1L | Victim is incapacitated while with eye contact |
^ [[http://scion-mmp.wikidot.com/app-knacks|Appearance]] | Compelling Presence | 1+ | Victims incapacitated while in sight |
^ [[http://scion-mmp.wikidot.com/int-knacks|Intelligence]] | Language Mastery | 0 | Can learn to speak/understand fluently with just a bit of listening |
^ [[http://scion-mmp.wikidot.com/wit-knacks|Wits]] | Social Chameleon | 0 | Get along with anybody |
^ [[http://scion-mmp.wikidot.com/wit-knacks|Wits]] | Don’t Read The Manual | 1 | Use a complex item untrained |
^ [[http://scion-mmp.wikidot.com/wit-knacks|Wits]] | Psychic Profiler | 0 | Detect fatebinding, divine heritage and key attributes |
===== Boons =====
^ __Purview__ ^ __Name__ ^ __Rank__ ^ __Cost__ ^ __Die Pool __ ^ __Effects__ ^
^ Darkness | Night Eyes | 1 | 0 | 0 | See in the dark ^
^ Moon | Smoking Mirror | 1 | 1L | - | At night, perceive legend radius miles ^
^ Moon | Phase Cloak | 3 | 1L | Dex + Stealth | Invisible, or something like that ^
^ Magic | Peaceful Meeting | 1 | 1L | Charisma + Command | Ragnarok pg 44: Requires willpower to attack, causes fatebinding ^
^ Darkness | Shadow Refuge | 3 | 1L | Dex + Stealth | Hide in shadows perfectly ^
^ Darkness | Shadow Step | 4 | 1L | - | Step between shadows ^
^ Sun | Flare Missile | 4 | 1L | - | Add damage ^
^ Moon | Lunacy | 4 | 1/Virtue/Person | Manipulation + Presence | Make people crazy ^
^ Moon | Phase Body | 6 | 5L | Dexterity + Stealth | See chart, http://scion-mmp.wikidot.com/moon-boons ^
===== Birthrights =====
^ __Type__ ^ __Name__ ^ __Rank__ ^ __Details__ ^
^ Relic | Clouded Mirror Amulet | 3 | Provides Moon, Dark and Magic. Is a black obsidian pendant on a silver chain with a slight fog that seems to move of its own accord ^
^ Relic | Resplendent Quetzal Feather | 3 | Provides Psychopomp 3 -- [[http://scion-mmp.wikidot.com/psychopomp-purview]]. An iridescent feather that never loses its lustre or color ^
===== Bonus Points =====
- +1 Cha/Man/App = 12
- +1 Stealth = 1
- +1 Presence = 1
- +1 Birthright = 1
===== Mandatory Kill Sheet =====
- 3 mooks at Georgia redneck camp
==== XP Expenditure ====
* Strength 1 -> 2 : 4 XP
* Appearance 4 -> 5 : 16 XP
* Epic Appearance 1 -> 2 : 4 XP (+ //Compelling Presence//)
* Stealth 4 -> 5 : 7 XP (//Favored//)
* Presence 4 -> 5 : 7 XP (//Favored//)
* Magic 1 -> 2: 4 XP (//Favored// + //Evil Eye//)
* Epic Manipulation 1 -> 2 : 4 XP ( + // // )
* Epic Charisma 1 -> 2 : 4 XP ( + // Charmer // )
* Epic Wits 1 -> 2: 4 XP ( + // Don’t Read The Manual // )
* Moon 3 -> 12 XP
* Epic Dex 1 -> 2: 4 XP ( + // Untouchable Opponent // )
* Epic Stamina 1 -> 2: 5 XP ( + // Body Armor // )
* Darkness 3 -> 12 XP
* Darkness 4 -> 16 XP
* Sun 4 -> 16 XP
* Moon 4 -> 16 XP
* Epic Wits 2 -> 3 : 8 XP (+ //Psychic Profiler//)
* Free empathy point