===== Natures ===== Choose two Natures. These represent fundamental aspects of your personality. You regain 1 Legend Point for non-combat actions which fulfill one of the following personality aspects. * Conviction: Winning converts, resisting persuasion that goes against beliefs, determine best course of action, commit heinous acts for beliefs. * Courage: Face powerful foes, resist supernatural fear and compulsion, take death defying risks. * Duty: Help those in need, build or repair on behalf of a community, uphold laws, serve authority in crisis. * Endurance: Resist fear, survive extended labor or deprivation. * Expression: Create art, repair art, assist in performances. * Harmony: Find a balanced solution, act to maintain balance or convince others to maintain it. * Intellect: Find new solutions, investigate mysteries, acquire knowledge, persuade others of your theories. * Loyalty: Aid friends. * Order: Investigate crimes, determine wrongdoing, assess penalties, pursue fugitives, deliver lawbreakers to justice. * Piety: Use tradition to solve problems, act in accordance with one's gods, uphold or impose tradition. * Valor: Defend the helpless, defeat those who prey on them, fight an honorable opponent, resist fear or fatigue. * Vengeance: Hunt and punish criminals, take an eye for an eye, find creative punishments for those who have sinned. * Unorthodox: Taking the unexpected path is sometimes the best plan.