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Goblin Grunt

Small humanoid (goblinoid), neutral evil.

Challenge: 1/4 (50 XP)

Armor Class: 15 (leather, shield) Skills: Stealth +6
Hit Points: 7 (2d6) Senses: Darkvision 60 ft., Passive Perception 9
Speed: 30 ft. Languages: Common, Goblin
STR 8 (-1) DEX 14 (+2) CON 10 (+0) INT 10 (+0) WIS 8 (-1) CHA 8 (-1)

Actions

Goblin Squad Boss

Small humanoid (goblinoid), neutral evil.

Challenge: 1 (200 XP)

Armor Class: 17 (chain shirt, shield) Skills: Stealth +6
Hit Points: 21 (6d6) Senses: Darkvision 60 ft., Passive Perception 9
Speed: 30 ft. Languages: Common, Goblin
STR 10 (+0) DEX 14 (+2) CON 10 (+0) INT 10 (+0) WIS 8 (-1) CHA 10 (+0)

Actions

Reactions

Goblin Sneak

Small humanoid (goblinoid), neutral evil.

Challenge: 1 (200 XP)

Armor Class: 14 (leather) Saving Throws: Dex +5
Hit Points: 21 (6d6) Skills: Perception +4, Slight-of-hand +5, Stealth +9
Speed: 30 ft. Senses: Darkvision 60 ft., Passive Perception 14
Languages: Common, Goblin
STR 8 (-1) DEX 16 (+3) CON 10 (+0) INT 12 (+1) WIS 10 (+0) CHA 8 (-1)

Actions

Goblin Sniper

Small humanoid (goblinoid), neutral evil.

Challenge: 1 (200 XP)

Armor Class: 14 (leather) Skills: Stealth +6
Hit Points: 21 (6d6) Senses: Darkvision 60 ft., Passive Perception 9
Speed: 30 ft. Languages: Common, Goblin
STR 8 (-1) DEX 16 (+3) CON 10 (+0) INT 10 (+0) WIS 10 (+0) CHA 8 (-1)

Actions

Goblin Shaman

Small humanoid (goblinoid), neutral evil.

Challenge: 2 (450 XP)

Armor Class: 15 (chain shirt) Saving Throws: Wis +5
Hit Points: 27 (6d6+6) Skills: Medicine +7, Persuasion +3, Religion +4, Stealth +6
Speed: 30 ft. Senses: Darkvision 30 ft., Passive Perception 13
Languages: Common, Goblin
STR 8 (-1) DEX 14 (+2) CON 12 (+1) INT 10 (+0) WIS 16 (+3) CHA 13 (+1)

Actions