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Thorgrym is a sentient weapon of Chaotic Neutral alignment. Its purpose is to destroy giantkind. The weapon cannot be damaged or destroyed by any craft, artifice, or agency of giantkind. It communicates through the transmission of emotion to its wielder. It can see and hear its surroundings (with darkvision) out to a distance of 120 feet. The weapon understands the Giant language, and imparts the ability to speak, read, and understand Giant to its wielder.
-2d6 slashing, heavy, 2-handed, +1 to att/dam (+3 to att/dam vs giants)
-hit point max increases by 1 per character level when attuned
-once per short rest, upon hitting a giant, can unleash powerful smite attack that does an additional 5d8 force damage
-once per long rest, can spend a bonus action to increase strength to 26 for 1 minute, afterward suffer one level of exhaustion.
-Upon encountering giants or giant kin, must make wisdom save or fall into “Rage of Thorgrim”: additional +1 att/+1 dam, +2d6 extra damage. If wielder does not possess rage class feature, they temporarily fall into a rage. If wielder does possess the rage class feature, then they fall into frenzy. Rage/Frenzy only ends when all giants/giant-kin within visual rage are dead. Wielder forgoes all tactics and must spend their actions attacking giants/giant-kin, or making their way to attack giants/giant-kin by the quickest route possible.