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Kobold Peon
Small humanoid (kobold), lawful evil.
Challenge: 1/8 (25 XP)
Armor Class: | 12 | Skills: | |
Hit Points: | 5 (2d6-2) | Senses: | Darkvision 60 ft., Passive Perception 8 |
Speed: | 30 ft. | Languages: | Common, Draconic |
STR | 7 (-2) | DEX | 15 (+2) | CON | 9 (-1) | INT | 8 (-1) | WIS | 7 (-2) | CHA | 8 (-1) |
Sunlight Sensitivity: While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Pack Tactics: The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Dagger: Melee weapon attack, +4 to Hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage.
Sling: Ranged weapon attack, +4 to Hit, range 30/120 ft., one target. Hit: 4 (1d4+2) bludgeoning damage.
Kobold Swarmfighter
Small humanoid (kobold), lawful evil.
Challenge: 1/4 (50 XP)
Armor Class: | 12 | Skills: | |
Hit Points: | 5 (2d6-2) | Senses: | Darkvision 60 ft., Passive Perception 8 |
Speed: | 30 ft. | Languages: | Common, Draconic |
STR | 7 (-2) | DEX | 15 (+2) | CON | 9 (-1) | INT | 8 (-1) | WIS | 7 (-2) | CHA | 8 (-1) |
Sunlight Sensitivity: While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Pack Tactics: The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.
Swarmfighting: The kobold can occupy a friendly creature's space that also has the Swarmfighting trait and is smaller than Medium size. While occupying another creature's space in this way, the kobold deals an additional 3 (1d6) damage with melee weapon attacks, all attacks against the kobold have Advantage, and the kobold has Disadvantage on Dexterity saves. Up to four Small creatures can occupy the same space in this way.
Actions
Kobold Sharpshooter
Small humanoid (kobold), lawful evil.
Challenge: 1/2 (100 XP)
Armor Class: | 15 (leather) | Skills: | Perception +2 |
Hit Points: | 15 (6d6-6) | Senses: | Darkvision 60 ft., Passive Perception 12 |
Speed: | 30 ft. | Languages: | Common, Draconic |
STR | 7 (-2) | DEX | 18 (+4) | CON | 9 (-1) | INT | 8 (-1) | WIS | 10 (+0) | CHA | 8 (-1) |
Sunlight Sensitivity: While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Pack Tactics: The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.
Archery Specialist: The kobold does not have Disadvantage on ranged attack rolls when attacking at long range. The kobold also gains a +2 bonus when making ranged attacks with a bow (included in the attack).
Actions
Shortbow: Ranged weapon attack, +8 to Hit, range 80/320 ft., one target. Hit: 7 (1d6+4) piercing damage.
Dagger: Melee weapon attack, +4 to Hit, reach 5 ft., one target. Hit: 6 (1d4+4) piercing damage.
Kobold Dragonshield
Small humanoid (kobold), lawful evil.
Challenge: 1 (200 XP)
Armor Class: | 17 (chain shirt, shield) | Saving Throws: | Con +3 |
Hit Points: | 27 (6d6+6) | Senses: | Darkvision 60 ft., Passive Perception 8 |
Speed: | 30 ft. | Languages: | Common, Draconic |
STR | 9 (-1) | DEX | 14 (+2) | CON | 12 (+1) | INT | 8 (-1) | WIS | 7 (-2) | CHA | 8 (-1) |
Sunlight Sensitivity: While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Pack Tactics: The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Multiattack: Make two shortsword attacks. The second attack has Disadvantage.
Shortsword: Melee weapon attack, +4 to Hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage.
Sling: Ranged weapon attack, +4 to Hit, range 30/120 ft., one target. Hit: 4 (1d4+2) bludgeoning damage.
Reactions
Kobold Sorcerer
Small humanoid (kobold), lawful evil.
Challenge: 2 (450 XP)
Armor Class: | 15 (natural armor) | Skills: | Perception +2, Persuasion +5 |
Hit Points: | 27 (5d6+9) | Senses: | Darkvision 60 ft., Passive Perception 12 |
Speed: | 30 ft. | Languages: | Common, Draconic |
STR | 7 (-2) | DEX | 15 (+2) | CON | 12 (+1) | INT | 8 (-1) | WIS | 10 (+0) | CHA | 16 (+3) |
Sunlight Sensitivity: While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Pack Tactics: The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.
Spellcasting: The kobold is a 4th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). The kobold has the following sorcerer spells known:
Quickened Spell (2/Long Rest): The kobold may change a spell's casting time from an Action to a Bonus Action.
Actions