[ Back ] [ Level 4 Spells ]
Name | Cast Time | Range | Duration | Descrip |
---|---|---|---|---|
??? | 1 action | 30' | Instant | Some description |
Healing energy radiates from you in an aura with a 30' radius. Until the spell ends, the aura moves with you, centered on you. You can use a bonus action to cause one creature in the aura (including you) to regain 2d6 hit points.
This spell bestows hope and vitality. Choose any number of creatures within range. For the duration, each target has advantage on Wisdom saving throws and death saving throws, and regains the maximum number of hit points possible from any healing.