[ Back ]
Attributes
Physical | Social | Mental | ||||||
---|---|---|---|---|---|---|---|---|
Strength | 3 | Charisma | 3 | Perception | 3 | |||
Dexterity | 5 | Manipulation | 2 | Intelligence | 2 | |||
Stamina | 3 | Appearance | 3 | Wits | 4 |
Abilities
Air | Earth | Fire | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Linguistics | x | Awareness | 5 | Athletics | 3 | ||||||
Lore | 2 | Craft | x | Dodge | 5 | ||||||
Occult | Integrity | 3 | Melee | 1 | |||||||
x | Stealth | 5 | Resistance | 3 | Presence | 3 | |||||
Thrown | War | 3 | Socialize | 2 | |||||||
Water | Wood | Specialties | |||||||||
Bureaucracy | x | Archery | 5 | Archery (powerbow) | 3 | ||||||
Investigation | 2 | x | Medicine | 2 | Survival (wilderness) | 1 | |||||
Larceny | 3 | x | Performance | 1 | Archery (flame piece) | 3 | |||||
Martial Arts | 1 | x | Ride | 2 | |||||||
Sail | x | Survival | 4 |
Advantages
Virtue | Rank | Used |
---|---|---|
Compassion | 3 | [ ][ ][ ] |
Conviction | 2 | [ ][ ] |
Temperance | 1 | [ ] |
Valor | 3 | [ ][ ][ ] |
Dots | Used | |
---|---|---|
Willpower | 5 | [ ][ ][ ][ ][ ] |
Health Levels | 0 | -1 | -2 | 4 | I |
---|---|---|---|---|---|
[ ] | [ ] [ ] [ ] | [ ] [ ] [ ] | [ ] | [ ] |
Rank | Personal (10) | Peripheral (29) | |
---|---|---|---|
[ ] [ ] [ ] [ ] | [ ] [ ] [ ] [ ] [ ] . [ ] [ ] [ ] [ ] [ ] | ||
Essence | 4 | [ ] [ ] [ ] [ ] | [ ] [ ] [ ] [ ] [ ] . [ ] [ ] [x] [x] [x] |
[ ] [ ] | [x] [x] [x] [x] [x] . [x] [x] [x] [x] |
Anima benefits: Spend 5 motes. For duration of a scene, can render himself immune to any plant based poison. This power is reflexive and he does not need to know he was poisoned prior to activating this power. While this effect is active he becomes a walking plant toxin. If he makes skin to skin contact with another while this power is active, the target must make a successful stamina+resistance roll against the exalt's essence or suffer the effects of poisoning. Poison is (Essence)L damage/minute, Toxicity (Essence), and Penalty of (Essence/2, round up).
May add essence to defense values against archery attacks and any attacks using wooden or wood hafted weapons.
ARCHERY | |||
---|---|---|---|
Charm | Cost | Book | Description |
2nd Excellency | 2m/1sux | DB | Reflexive, Spend 2 motes per success to gain bonus successes for archery rolls. Max: Skill + Specialty in motes. |
Archery Specialty Focus | perm | TCAotUS | Reduces cost of using 2nd Archery Excellency by (Specialty) ranks, to a minimum of 0. Max is still Max. |
Fire Dragon Graced Arrow | total # of elements unleashed/2 per attack | DB | Instant, Supplemental- Arrows inflict an additional 4L and sets the target ablaze for an action |
Wood Dragon Graced Arrow | total # of elements unleashed/2 per attack | DB | Instant, Supplemental- Arrows deliver a dose of poison 4L/action, toxicity (essence) |
Swallow Defends the Nest | 1m/Arrow | DB | Instant, Extra Action- Can fire multiple arrows in a single tick at full dice pool, up to essence arrows, each arrow must be fired at a different enemy |
DODGE | |||
Charm | Cost | Book | Description |
1st Excellency | 1m/2die | DB | Reflexive, Spend 1 mote per 2 extra die on dodge rolls. Max: Skill + Specialty in die |
Threshold Warding Stance | 1m | DB | Reflexive, can ignore all environmental penalties to dodge DV |
Hopping Firecracker Evasion | 2m | DB | Reflexive, after a successful dodge, can instantly and reflexively execute a dash action w/o DV penalty |
RESISTANCE | |||
Charm | Cost | Book | Description |
Ox Body Technique | N/A | DB | Permanent. Increases health levels. |
Combo | Charms |
---|---|
Dragons Defend the Nest | Dragon Graced Arrow + Swallow Defends the Nest |
Background | Rank |
---|---|
Artifact | 3 |
Breeding | 1 |
Command | 1 |
Henchmen | 1 |
Manse | 3 |
Resources | 3 |
Artifacts | Rank | Description |
---|---|---|
Jade Hearthstone Bracers | 2 | 3 die bonus to dodge rolls, -1 spd to ranged and hand to hand attacks, Attuned: 4m |
Mysterious Orichalcum chestnut necklace | - | 3 extra motes of personal essence while worn |
Weapon | Spd | Acc | Dmg | Def | Rate | Rng | Attune | Flags | Notes |
---|---|---|---|---|---|---|---|---|---|
Jade Long Powerbow | 5 | +4 | +3L | N/A | 3 | 400 | 6 | 2,B | Gladestalker hearthstone inset (+3 acc, +3 dam) |
Straight Sword | 5 | +2 | +3L | +1 | 2 | N/A | N/A | - | |
Ironwood Flamepiece x2 | 4 | +2 | 9L | N/A | 1 | 8 | N/A | F,S | Exceptional, no essence surcharge for archery charms |
Armor | Soak | Hardness | Mobility | Attune | Notes |
---|---|---|---|---|---|
Jade Breastplate | +6L/+4B | +2L/+2B | 0 | 2 | May be concealed under heavy jacket or coat, subtract 2 from any environmental damage |
Hearthstones | Rank | Benefit |
---|---|---|
Gem of Night Vision (Fire) | 1 | Can see clearly in low light; in complete non-magical darkness, can see clearly out to 10yds, murkily to 20yds |
Gladestalker Stone (Wood) | 3 | +3 Acc, +3 Dam when set in Powerbow |
Stone of Healing | 1 | +3 to Medicine Rolls |
Combat | ||
---|---|---|
Name | Value/Pool | Calculation |
Join Battle | 9 | (WITS 4 + Awareness 5) |
Dodge DV | 9 | (DEX 5 + Dodge 5 + Essence 4 + Hearthstone Bracers 3)/2 |
Parry DV (short sword) | 4 | (DEX 5 + Melee 1 + Def 1)/2 |
Soak (natural) | 0A/2L/3B | (Aggie = 0), (Lethal = (STA/2)), (Bashing = (STA)). |
Soak (w/armor) | 6A/8L/7B | Jade Breastplate, +6A/+6L/+4B to natural soak |
Hardness (w/armor) | 2B/2L | |
Attack (long powerbow) | 17+1 | [DEX 5 + Archery 5 + Accuracy 4 (w/Gladestalker Stone) + powerbow specialization 3] + (powerbow Focus 1) |
Damage (long powerbow) | 9L | (STR 3 + Weapon 3L + Gladestalker Stone 3) |
Damage (fowling arrow) | 8B | (STR 3 + Weapon 2B + Gladestalker Stone 3) |
Attack (flame piece) | 15+1 | [DEX 5 + Archery 5 + Accuracy 2 + flame piece specialization 3) + (flame piece Focus 1) |
Damage (flame piece) | 9L | (Weapon 9) |
Movement | ||
---|---|---|
Name | Value/Pool | Calculation |
Move | 5 | (DEX 5) yds |
Dash | 11 | (DEX 5 + 6) yds |
Jump (Vertical) | 6 | (STR 3 + Athletics 3) yds |
Jump (Horizontal) | 12 | (STR 3 + Athletics 3)*2 yds |
Climb Speed | 3 | (DEX 5)/2 |
Swim Speed | 3 | (DEX 5)/2 |
Social Combat | |||
---|---|---|---|
Name | Value | Calculation | Notes |
Effective APPEARANCE | 3 | (APP 3) | |
Mental DV | 6 | (Willpower 5 + Essence 4 + Integrity 3)/2 | |
Join Battle | 9 | (WITS 4 + Awareness 5) |
6