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Standard Book Rules:
House Rules:
Jewel of the Master's Hand (Craft) Hearthstone:
Oadenol's Codex, p90
Fine Quality Item: 3-4 Threshold successes on item creation roll
Exceptional Quality Item: 5+ Threshold successes on item creation roll, bumps the resource (sale) cost of the item by 1
Perfect Quality Item: Add +5 to the Difficulty and Creation Time of the “average” version of that item
This is for creating small, hand-held mundane items.
Die Pool: (Lowest of DEX/PER/INT) + Craft + Appropriate Specialization + Equipment Bonuses + Enhancement Bonuses (hearthstones, etc)
Difficulty: Resources value of the item (e.g., the target number of successes)
Time: days equal to the resources value of the item
This is for creating complex or large mundane items such as hand-forged items, buildings, ships, etc.
Die Pool: (Lowest of PER/INT) + Craft + Appropriate Specialization + Equipment Bonuses + Enhancement Bonuses (hearthstones, etc)
Difficulty: Resources value of the item (e.g., the target number of successes)
Time (hand-forged item): weeks equal to the resources value of the item
Time (buildings, etc): months or years equal to the resources value of the item depending on the nature of the item
Exalted p133-134 and p380, Oadenol's Codex p19
Rating | Difficulty | Required Threshold Successes | Ability Minimums 1) | Resources | Exotic Materials | Repair Difficulty |
---|---|---|---|---|---|---|
1 | 3 | 10 | 3 | 2 | 1 | 2 |
2 | 4 | 30 | 3 | 3 | 2 | 3 |
3 | 5 | 60 | 3 | 4 | 3 | 4 |
4 | 6 | 100 | 6 | 5 | 4 | 5 |
5 | 7 | 250 | 7 | 5 | 5 | 6 |
Die Pool: INT + Craft + Appropriate Specialization (???) + Equipment Bonuses + Enhancement Bonuses (hearthstones, etc)
Aids Bonus: (+ assistants successes), or (+1 per 5 mortal aids), or (+1 per 2 minor supernatural aids, non-exalts), or (+4 high-level supernatural aids)
Workshop Bonus/Penalty: -4 rudimentary (resources 0), -2 basic (resources 3), 0 master's (resources 4), +2 flawless (realm only has a few total, usually part of a manse), +4 ideal (impossible to find; they're all broke)
Time Interval: 1 season
Exotic Materials: See Oadenol's Codex p26-27. Collection of these materials can entail an adventure in and of themselves.
Jade Type: The correct jade type must be used for an enhancement item (e.g., blue jade must be used for stealth items)
Jade Cost: 1 lb = resources 3, 9 lbs = resources 4, 25 lbs = resources 5
Oadenol's Codex, p30
Functional, Damaged Artifacts:
Non-Functional, Damaged Artifacts:
Exalted, p384
Requirements: Occult 3 and Craft(Spec: Air) 3
Die Pool: PER + Craft + Specialization(?) + Jewel of the Master's Hand Hearthstone (other) 1 (see above for hearthstone houserule)
Difficulty: 1
Time: Book only specifies that it cannot be done in combat. Ergo, minutes.
Botch: Releases wild magical effects similar to the results of a high-circle countermagic spell