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Craft Skill / Item Creation

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Craft Skill Modifications

http://forum.rpg.net/archive/index.php/t-190991.html
http://forums.white-wolf.com/cs/forums/t/18314.aspx

Standard Book Rules:

House Rules:

Jewel of the Master's Hand (Craft) Hearthstone: Oadenol's Codex, p90

General Mundane Item Creation

Fine Quality Item: 3-4 Threshold successes on item creation roll
Exceptional Quality Item: 5+ Threshold successes on item creation roll, bumps the resource (sale) cost of the item by 1
Perfect Quality Item: Add +5 to the Difficulty and Creation Time of the “average” version of that item

Create Hand-held Mundane Item

This is for creating small, hand-held mundane items.

Die Pool: (Lowest of DEX/PER/INT) + Craft + Appropriate Specialization + Equipment Bonuses + Enhancement Bonuses (hearthstones, etc)
Difficulty: Resources value of the item (e.g., the target number of successes)
Time: days equal to the resources value of the item

Create Large Mundane Item

This is for creating complex or large mundane items such as hand-forged items, buildings, ships, etc.

Die Pool: (Lowest of PER/INT) + Craft + Appropriate Specialization + Equipment Bonuses + Enhancement Bonuses (hearthstones, etc)
Difficulty: Resources value of the item (e.g., the target number of successes)
Time (hand-forged item): weeks equal to the resources value of the item
Time (buildings, etc): months or years equal to the resources value of the item depending on the nature of the item

Create Artifact

Exalted p133-134 and p380, Oadenol's Codex p19

Rating Difficulty Required Threshold Successes Ability Minimums 1) Resources Exotic Materials Repair Difficulty
1 3 10 3 2 1 2
2 4 30 3 3 2 3
3 5 60 3 4 3 4
4 6 100 6 5 4 5
5 7 250 7 5 5 6


Die Pool: INT + Craft + Appropriate Specialization (???) + Equipment Bonuses + Enhancement Bonuses (hearthstones, etc)
Aids Bonus: (+ assistants successes), or (+1 per 5 mortal aids), or (+1 per 2 minor supernatural aids, non-exalts), or (+4 high-level supernatural aids)
Workshop Bonus/Penalty: -4 rudimentary (resources 0), -2 basic (resources 3), 0 master's (resources 4), +2 flawless (realm only has a few total, usually part of a manse), +4 ideal (impossible to find; they're all broke)
Time Interval: 1 season
Exotic Materials: See Oadenol's Codex p26-27. Collection of these materials can entail an adventure in and of themselves.

Jade Type: The correct jade type must be used for an enhancement item (e.g., blue jade must be used for stealth items)
Jade Cost: 1 lb = resources 3, 9 lbs = resources 4, 25 lbs = resources 5

Repair Artifact

Oadenol's Codex, p30

Functional, Damaged Artifacts:



Non-Functional, Damaged Artifacts:

Breaking a Hearthstone

Exalted, p384

Requirements: Occult 3 and Craft(Spec: Air) 3
Die Pool: PER + Craft + Specialization(?) + Jewel of the Master's Hand Hearthstone (other) 1 (see above for hearthstone houserule)
Difficulty: 1
Time: Book only specifies that it cannot be done in combat. Ergo, minutes.
Botch: Releases wild magical effects similar to the results of a high-circle countermagic spell

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Craft, Lore, and Occult