At the end of each game session, not only do you get Karma points, and possibly equipment/money, but the following must be examined:
If you have a high street cred, it typically means you're known for getting the job done, and well, and that you have a lot of experience doing what you do under your belt and people will feel more confident in hiring you for runs.
If you have a high notoriety, it typically means you're a dysfunctional jerk and people don't want to work with you because you are unreliable and cause collateral damage doing runs. You want this number to be as low as possible.
Two ways this changes (at chargen and per session):
The minimum score is 0.
Increase by one for each Negative Quality in this list:
Reduce by one for each positive Quality in this list:
Things that might stain your reputation and would increase your score by one:
You can only get a +1 one for a thing once. So if you betray you team members repeatedly, you still only get a total of +1 to notoriety for that.
This rating can be reduced by Street Cred points. Spend 2 Street Cred points to reduce Notoriety by 1.
A high public awareness means you've drawn too much attention to yourself doing what you do. This will make it hard to remain in the shadows, out of the eyes of the authorities. It might also affect your ability to be hired, if the Mr Johnsons of the world need things done on the down-low.
Examples of things that would cause this to increase:
Rating | Awareness |
---|---|
0-3 | Unheard of outside the shadow community |
4-6 | Known to those who watch the shadows – conspiracy theorists, specialty law enforcement |
7-9 | Known by those in the know, investigative journalists, law enforcement, some government officials |
10+ | Household name, sim and trid start portray the character in movies |