Pauline's Advancement Track
Starting at game 19, Pauline can go a number of ways after the next downtime:
Physician Level 2 (requires 1500 XP to complete minimum)
Apothecary Level 1 (requires 500 XP to complete minimum)
Artisan Level 1 (requires 300 XP to complete minimum)
Completing Physician Level 2 will take care of many of the requirements/pre-reqs for:
Servant
Level 1 - Menial - COMPLETE
Characteristics
Toughness 1-5: 125 XP
Strength 1-5: 125 XP
Agility 1-5: 125 XP
8 x Skills @ 5 Advances:
Athletics 1-5 1-5
Climb 1-5
Drive 1-5
Dodge 1-5
Endurance 1-5
Intuition 1-5
Perception 1-5
Stealth (urban) 1-5
1 x Talent:
Physician
Level 1 - Apprentice - COMPLETE
Characteristics
Dex 1-5: 125 XP
Int 1-5: 125 XP
WP 1-5: 125 XP
8 x Skills @ 5 Advances:
Bribery 1-5: 50 XP
Cool 1-5
Drive 1-5
Endurance 1-5
Gossip 1-5: 50 XP
Heal 1-5
Perception 1-5
Sleight of Hand 1-5
1 x Talent:
Level 2 - Physician
Will require 1500 XP minimum starting at game 19 (more, if more ranks in Surgery than 1)
Apothecary
Level 1 - Apprentice - COMPLETE
Will require 500 XP minimum starting at game 19. All requirements met.
Characteristics
Toughness 1-5: 125 XP
Dex 1-5: 125 XP
Int 1-5: 125 XP
8 x Skills @ 5 Advances:
Consume Alcohol 1-5: 50 XP
Heal 1-5
Language (Classical) 1-5: 50 XP
Lore (Chemistry) 1-5:50 XP
Lore (Medicine) 1-5</del>
Lore (Plants) 1-5: 50 XP
Trade (Apothecary) 1-5: 50 XP
Trade (Poisoner) 1-5: 50 XP
1 x Talent:
Level 2 - Apothecary
Artisan (Jeweler)
Level 1 - Apprentice - COMPLETE
Will require 300 XP minimum (500 XP by preference) starting at game 19. (*) This skill I don't already have yet and was presumed to be acquired from another Career track (that hasn't happened yet) prior to this.
Characteristics
Strength 1-5: 125 XP
Toughness 1-5: 125 XP
Dex 1-5: 125 XP
8 x Skills @ 5 Advances:
Athletics 1-5
Cool 1-5
Consume Alcohol 1-5: 50 XP (*)
Dodge 1-5
Endurance 1-5
Evaluate 1-5
Stealth (urban) 1-5
Trade (Jeweler) 1-5: 50 XP
Trade (Metalsmith) 1-5: 50 XP
1 x Talent:
Level 2 - Artisan