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dd5:glossary

Glossary of Terms

General

Advantage

Disadvantage

Vision

Blindsight

Darkvision

Truesight

Lightly Obscured

Heavily Obscured

Bright Light

Dim Light

Darkness

Positioning

Half Cover

Three-Quarters Cover

Full Cover

Adjacent

Flanked

Pull

Push

Terrain

Difficult Terrain

Movement

Walk

Fly

Teleport

Damage

Acid

Bludgeoning

Cold

Fire

Force

Lightning

Necrotic

Piercing

Poison

Psychic

Radiant

Slashing

Thunder

Health

Hit Points

Temporary Hit Points

dd5/glossary.txt · Last modified: 2016/11/21 14:57 by mark