dd5:glossary
Table of Contents
Glossary of Terms
General
Advantage
Disadvantage
Vision
Blindsight
Darkvision
Truesight
Lightly Obscured
Heavily Obscured
Bright Light
Dim Light
Darkness
Positioning
Half Cover
Three-Quarters Cover
Full Cover
Adjacent
Flanked
Pull
Push
Terrain
Difficult Terrain
Movement
Walk
Fly
Teleport
Damage
Acid
Bludgeoning
Cold
Fire
Force
Lightning
Necrotic
Piercing
Poison
Psychic
Radiant
Slashing
Thunder
Health
Hit Points
Temporary Hit Points
dd5/glossary.txt · Last modified: 2016/11/21 14:57 by mark