dd5:items:master_control_rod
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Master Control Rod
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An attunable artifact that came from Denlorn's tower, is a magical item with many special properties.
Physical
- 2' long, 1“ thick rod of Adamantine
- 10 lbs
- Can be used a mace
- One end has a scepter, shaped like a flattened octagon
- Has a circular quartz-like-crystal set into the scepter, like a flashlight
- Clear like a diamond, but murky grey, 1” in diameter
- Six gemstones set into the sides of the hexagon-head
- 3 are perfectly clear crystals
- 1 is deep onyx color
- 1 is a sky blue
- 1 is an orange color
- Opposite end has a button
- Whole thing is dark grey
- Shaft is complex interlocking runic pattern
- Ohlo has never actually seen it until today
- It is a part of the magical defenses that protect the tower, but he doesn't know what specifically
- Runes are in draconic, but nonsense
Magical Properties
Unattuned Properties:
- Unattuned: Enchanted +1 Mace (1d6+1 bludgeoning)
- Unattuned: Magical Implement (Arcane Focus)
- Unattuned: Weighs 10 lbs
- Unattuned: Immovable Rod
- Button on bottom when pressed becomes an immovable rod. When pressed again, returns to normal.
- Can hold up to 8000 lbs in this state
- DC 30 to move it
- Unattuned: Entirely immutable; can't be changed in size or shape
Attuned Properties:
- Attuned: Weightless
- Attuned: Stores up to 6 wands
- Attuned: In 1 Standard Action, you can use up to all charges for a given absorbed wand to cast that spell as a spell of (spell's default level) + (charges spent -1) level (ex: 6 charges of magic missile is 9d4+9)
- Attuned: Currently storing 4 Wands:
- Attuned: Absorbing 1 wand takes a short rest
- Wand of Fear, 7 charges, regained d6+1 every day at dawn. 1 charge: to command a person to fear or grovel, 2 charges: cone of fear
- Wand of Magic Missiles, 7 charges, regain 1d6+1 at dawn
- Wand of Magic Detection, 3 charges, expend 1 charge to cast detect magic spell, regain 1d3 daily
- Wand of Enemy Detection, 7 charges, 1 action (cast)/1 minute (dur), Detect nearest enemy to you w/in 60' even if disguised (even w/magic)
- Attuned: For every 2 full wand powers it absorbs, it gives the wielder +1 to hit for spells and ignore half cover when making spell attacks
Other Properties:
- Rod is inert, but can be armed and unarmed by signet ring of Denlorn's school
- Ohlo has one, and has armed it for us
- Notes on the Signet Ring:
- Perhaps 8 of these signet rings exist
- Signet ring not needed to wield/attune it, just to arm it (does not need to remain with it)
- Signet Ring requires bonding ritual
- Signet Ring will not bond to anyone it is not given freely to
- Unknown: Other special properties related to the defense grid of Denlorn's Tower
dd5/items/master_control_rod.txt · Last modified: 2017/03/19 03:28 by tara