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dd5:kethys:reports:game22

After making sure the well was good and emptied, we proceeded to withdraw back to New Phlan. This was largely without incident. Upon returning, we collected the bounties and rewards for our labors. As I understand it, soldiers were dispatched to secure the area around the well, though we kept our little spider hole secret.

There is a mysterious arch that is … something powerful. Flames don't seem to spread here easily, and we believe that is responsible.

After a lot of shopping, we settled on escorting a diplomat to the Northmen. The journey itself wasn't bad. It was nice to see the open plains again. We ended up having to push the last couple days to avoid a blizzard that was coming in, but arrived no worse for wear.

We attended a grand banquet where the leader regaled us with stories of his ancestors. He was obviously unwell, and at the conclusion of the great story, a ghostly apparition of the ice giant of yore burst in the meeting hall. Despite the denizens suspicions of magic, we pulled out all the stops to save the king, but were unsuccessful. After a bit of digging around, it looks like we're going to push on towards the ancestral home of the frost giants to see if perhaps some tombs have been disturbed.

dd5/kethys/reports/game22.txt · Last modified: 2016/02/14 22:11 by chris