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Talismans

Lesser Wonders

Chain Shirt

  • Artifact Level: 1
  • Jade: The Dragon-Blooded have the endurance of the earth and the tenacity of wood, and their armor acts to emphasize these qualities. When worn by a Terrestrial Exalted, jade-alloy armor has no fatigue value.
  • Exalted 2nd Edition, p390
Soak Hardness Mobility Fatigue Cost Attune Tags
+3B/+5L +2B/+2L 0 0 1 2 May be concealed under normal clothes

Hearthstone Amulet

  • Artifact Level: 1
  • Hearthstone amulets were common in the First Age because they allowed Exalted to carry hearthstones innocuously and inconspicuously. Each hearthstone amulet contains a setting for a single hearthstone. A character wearing such an amulet against her skin gains the basic benefits of a hearthstone—that is, the ability to regain Essence more quickly. However, a character can commit one mote of Essence to the amulet, and doing so causes the amulet to resonate and activates the hearthstone. If the character removes the amulet, the benefit dissipates.
  • Hearthstone amulets are made in each of the five magical materials:
    • Jade: Jade amulets from the First Age are typically carved in abstract elemental shapes or representations of the Elemental Dragons. Post-Contagion jade amulets are of much cruder workmanship and usually show Immaculate symbolism. A Dragon-Blood who is attuned to a jade amulet set with a hearthstone regains one additional mote of Essence per hour.
  • Exalted 2nd Edition, p380

Hearthstone Bracers

  • Artifact Level: 2
  • Another common survivor of the First Age (and still manufactured occasionally the Dragon-Blooded), hearthstone bracers provide powerful defensive bonuses to the Exalt who wear them. These bracers come as a pair, one of which has a setting for a single hearthstone and the other of which is imbued with magical power. These powers work only for an Exalt of the appropriate type.
  • Hearthstone bracers require the commitment of four motes of Essence to activate them—two motes for each bracer. A bracer must be worn with its mate and will not activate unless worn as a pair. Regardless of construction, hearthstone bracers provide a three-die bonus to dodge attempts made by an attuned user.
    • Jade: Carved in elaborate draconic shapes, these bracers cause Dragon-Blooded characters wearing them to move with the speed of a striking dragon. These characters gain a -1 bonus to their Speed ratings for hand-to-hand or ranged attacks.
    • Orichalcum: Ornately wrought in homage to the Unconquered Sun, these bracers cause the Solar Exalt who wears them to strike with the surety and power of the Unconquered Sun. All of the characters attacks have their damage increased by two dice while he is wearing the bracers.
  • Exalted 2nd Edition, p381

Chain Shirt

  • Artifact Level: 1
  • Jade: The Dragon-Blooded have the endurance of the earth and the tenacity of wood, and their armor acts to emphasize these qualities. When worn by a Terrestrial Exalted, jade-alloy armor has no fatigue value.
  • Exalted 2nd Edition, p390
Soak Hardness Mobility Fatigue Cost Attune Tags
+3B/+5L +2B/+2L 0 0 1 2 May be concealed under normal clothes

Greater Wonders

Lightning Torment Hatchets

  • Artifact Level: 3
  • Teak-handled axes forged from moonsilver and white jade, these throwing axes are the assassin’s friend. Lightning torment hatchets come in pairs, and an Exalt must commit three motes of Essence into each hatchet to activate their powers (for a total cost of six motes).
  • In addition to their use as deadly hand-to-hand or thrown weapons, lightning torment hatchets have two additional powers. The first is that they return to their wielder’s hands after they’ve been thrown. However, this will not occur if their return is blocked or if they travel more than 100 yards from the wielder. In these cases, the wielder must recall them through Elsewhere as a reflexive action by spending a mote of Essence. The hatchets can be recalled until the committed Essence fades (about a day after they’ve last been touched), making them easy to smuggle into dangerous situations.
  • The second power is the one that gives the hatchets their name. A target struck by a hatchet is surrounded by crackling blue sparks until the end of the scene. The pain and muscle spasms this causes cost the target a –1 internal penalty to all her dice pools. Multiple hits from the hatchets are cumulative, but cannot exceed a -4 total penalty. Due to the weapons’ construction, Exalted attuned to lightning torment hatchets do not gain bonuses for the magical materials they contain.
  • Exalted 2nd Edition, p392
Speed Accuracy Damage Other Rate Minimums Cost Attune Tags
Melee 5 +2 +5L Defense: +1 2 Str 2, Dex 3 5* 6* T
Thrown 5 +1 +5L Range: 20 2 Str 2, Dex 3 5* 6* (lightning torment)

* Artifact and attunement cost is for a matched pair ; no offhand penalty to wield set paired.

Earthshaking Wonders

empress/artifacts.txt · Last modified: 2013/08/04 02:22 by mark