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farne:protagonists:grey:sheet

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Character Sheet

Fundamentals

Attributes

Primary

MentalPhysicalSocial
Intelligence 2 Strength 2 Presence 2
Wits 3 Dexterity 3(+2)=5 Manipulation 2
Resolve 5 Stamina 2 Composure 2

Secondary

Perception 5 Wits 3 + Composure 2
Initiative 7 Dexterity 5 + Composure 2
Speed 12 5 + Strength 2 + Dexterity 5
Defense 2 ([Lowest: Wits 3, Dexterity 5] = 3) - Encumbrance 1
Armor 7 Armor 2 + Forces 5
Grapple: Unarmed 6 Strength 2 + Brawl 4
Attack: Unarmed 9B Dexterity 5 + Brawl 4
Attack: Forcefists 15B, 9-A Dexterity 5 + Brawl 5 + Weapon 5B
Attack: Forcegreaves 12B Dexterity 5 + Brawl 5 + Weapon 2B
Attack: Shatterfists 14B, 8-A Dexterity 5 + Brawl 5 + Weapon 4B
Attack: Shattergreaves 12B, 8-A Dexterity 5 + Brawl 5 + Weapon 2B
  • Forcefists: 5B, 9-again, +3 Defense (Cost: 5 Mana)
  • Forcegreaves: 2B, 10-again, +6 Defense (Cost: 5 Mana)
  • Shatterfists: 4B, 8-again, +2 Defense (Cost: 5 Mana)
  • Shattergreaves: 2B, 8-again, +4 Defense (Cost: 5 Mana)

Combat Modifiers

  • All-Out Attack (option): +2 Attack; Defense=0
  • Total Defense + Brawling Dodge (option): Cannot attack; instead of “2x Defense (2) = 4”, use “Defense (2) + Brawl (4) = 6”
  • My Sword is My Defense (option, defensive): +(Half Damage Bonus) when mageweapon is manifested
  • Evasive Striking 1 (passive): Ignore 1 point of target Armor; reduce Called Shot penalty by 1
  • Evasive Striking 2 (passive): Defense = [(Highest: Wits 3, Dexterity 5)] = 5 when incoming Attacks are Brawl-based
  • Evasive Striking 3 (option): -2 Attack; +2 Defense; cannot move more than Speed
  • Evasive Striking 4 (option): Make 4 Attacks against one target in a single action, iterative attacks at a cumulative -1; Defense=0
  • Evasive Striking 5 (option): Subsequent Brawl hits on an unarmed opponent lowers that target's Defense by 1, capped at (Wits=)3, but only with respect to Grey. Upon the first miss, penalty is reset to 0.
  • Krav Maga 1 (passive): +(Brawl=)4 to Initiative when fighting armed opponents
  • Krav Maga 2 (option): Instead of doing damage, take weapon from armed opponent if Brawl successes >= opponent's Dexterity
  • Krav Maga 3 (option): +(Brawl=)4 to Defense or Dodge against single incoming attack (reflexive); Cost = 1 Willpower

Note: As of the beginning of March 2010, minimum Attack pool for mage weapons is 3.

Status

Health 14 ([Highest: Resolve 5, Stamina 2] = 5) + Size 5 + Eminence 4
Willpower 7 Resolve 5 + Composure 2
Mana 26 2 x ([Eminence 4 on MtA-76] = 13)

Skills

MentalPhysical
Academics 3 Athletics 3
Crafts: Engineering 4 Brawl: Manifest Weapon 4
Occult: Elementals 3 Stealth (1+1)=2
Religion 1 Survival 4

Merits

Magic

Eminence

  • Level: 4
  • Source: Elemental
  • Mana/Turn: 4
  • Maximum Mana: 26

Harvest: Eminence 5 + Occult 3 = 7

Arcana

Vigor: [Lowest: Stamina 2, Resolve 5] = 2

Rotes

  • Plasticity “Sculpt Earth” (Matter 3): Dexterity 5 + Crafts 4 + Matter 3 = 12
    • Cost: none, Duration: 1 turn
  • Telekinesis “Hands of Air” (Forces 3): Wits 3 + Athletics 3 + Forces 5 = 11
    • Cost: none, Duration: Concentration
  • Telekinetic Strike “Water Blast” (Forces 3): Presence 2 + Athletics 3 + Forces 5 = 10
    • Cost: none, Duration: Lasting
  • Control Fire “Flame Mastery” (Forces 3): Presence 2 + Occult 3 + Forces 5 = 10
    • Cost: none, Duration: Transitory/Lasting
  • Burst of Speed “Elemental Celerity” (Forces 4): Wits 3 + Athletics 3 + Forces 5 = 11
    • Cost: 1 Mana/turn actively used, Duration: Prolonged (one scene)
  • Complete Invisibility “Become the Wind” (Forces 5): Wits 3 + Stealth 2 + Forces 5 = 10
    • Cost: 1 Mana, Duration: Prolonged (one scene)

Resonance

Level Effect
1-2 Flickers of blue flame appear in his eyes if viewed at just the right angle
3-4 Obvious blue flames trail out from his eyes, rapid movements accompanied by wind gusts
5-6 Fiery blue aura lashes violently around his body, skin darkens and glistens like wet ebony
7-8 Body of solid ebony surrounded by a seething vortex of blue plasma, movement leaves steaming footprints and vapor trails
9-10 As above, with elemental eruptions occurring in close proximity and orbiting his form
farne/protagonists/grey/sheet.txt · Last modified: 2010/08/29 18:46 by mark