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farne:protagonists:trent:familiars_character_sheets

Swiftwind

Hawk Fetter (Physical Familiar)
Intell 1 Wits 3 Resolve 3.
Strength 1 Dex 4 Stamina 3.
Presence 2 Man 1 Composure 3.
Willpower 6, Essence 10, Health 6
Size 3, Initiative 7, Defense 3, Speed (flight): 15
Numina: Influence (Birds): 2
Numina: Innocuous. Perception checks to notice suffer a -2 penalty unless Swiftwind acts in a manner to draw attention.
Numina: Wild Sense. Can sense spirits within 1 mile radius and track spirits previously in area.
Ban: Must remain beneath open sky.
Skills: Brawl 3, Athletics 4, Investigation 1, Occult 1, Survival 4, Stealth 3, Empathy 1, Intimidation 1


Willow

Oak Tree Fetch (Twilight Familiar)
Power 4, Finesse 3, Resistance 4
Willpower 8, Essence 10, Corpus 9
Defense 4, Initiative 7, Speed 7, Size 5
Numina: Influence (Trees): 2
Numina: Clasp. When grappling, uses Power+Finesse (instead of just Power). Spending a point of essence causes all grappling damage to be lethal for one scene. Can spend willpower for +3 dice.
Ban: Axes. Attacks with chopping melee weapons (such as axes) deal +2 dice of damage.
Skills: Power+Finesse for any appropriate skill appropriate to forest environment (stealth, survival, etc.)

farne/protagonists/trent/familiars_character_sheets.txt · Last modified: 2009/10/25 20:42 by andy