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rifts:bhurak:chargen_audit

1) Race: Rakashan

  • positive modifiers: agile (d6 agility), bite/claws (str+d4 natural weapons), lowlight vision
  • negative modifiers: bloodthirsty, can't swim, racial enemy

2) Iconic Framework: MARS (psi-slinger)

  • psionics d6, arcane background (psionics), 10 ISP, bolt, protection (self), smite (self), telekinesis, one extra (boost trait, self)
  • shooting d6, marksman and steady hands edges
  • danger sense and quick edges
  • energetic diminishment
  • telekinetic enhancement
  • substitute 2 colt peacemakers for starting weapons
  • arrogant hindrance at no benefit
  • 1 less roll on Hero's Journey tables
  • 2 rolls on F&G table:
  • 20: Choose your fate: Reach out and Touch Someone: 2 die to shooting (d10 shooting), trademark weapon edge
  • 7: Spirited and Determined: one die to spirit, strong willed edge
  • 2 rolls on Hero's Journey tables:
  • training: 7 (professional edge, adept)
  • underworld and black ops: 12 (thief edge, +1 thievery)
  • narrative hook: 19, The Evil That Men Do

3) Hindrances:

  • Overconfident (Major)- 2pts for +1 vigor

4) Attributes: (5 points)

  • agility +3 (d6 to d12)
  • smarts +2 (d4 to d8)

5) Skills: (15 points)

  • notice: 2 (upgrade d4 to d8)
  • psionics: 3 (1 point upgrade d6 to d8, 2 points for upgrading d8 to d10)
  • athletics: 2 (upgrade d4 to d8)
  • fighting: 5 (initial purchase, upgrade d4 to d12)
  • shooting: 1 (upgrade d10 to d12)
  • stealth: 1 (upgade d4 to d6)
  • intimidation: 1 (initial purchase)

6) Derived Statistics:

  • strain maximum (lower of vigor or spirit): 6
  • pace: 6
  • parry: 2 + half of fighting (12/2=6)= 8
  • toughness: 2 + half of vigor (6/2) + armor (huntsman MPA, 5 armor, +2 toughness)= 12 (5)

7) Edges:

  • MARS, 4 advances:
  • +1 strength
  • Two Gun Kid (no multi-action penalty for firing with gun in each hand)
  • Rich (+15K starting credits, 2 rolls on tables):
  • Ranged combat table: 3: add any personal weapon to starting gear list (TK revolver)
  • Range combat table: 18: weapon upgraded with multi-optics scope
  • Ambidexterity edge (no off hand penalty)

8) Gear:

  • starting credits: 4d6*100= 1100; +15,000 from rich= 16,100
  • valuables: 2d4*500=4000
  • NG-S2 survival pack
  • Huntsman Medium Personal Armor
  • Sidearm: 2 Colt Peacemakers
  • Ammo: 2 e-clips/magazines for each weapon
  • sub: urban warrior tactical armor (rarity 0) for huntsman medium pa; -11,000
  • sub: 1 Colt Peacemaker for ng-56 ion pistol (rarity 0); -4,800
  • laser sight for ion pistol: -150
  • backpack: -250
  • 600 peacemaker bullets: -240
  • remaining credits= 3,660
rifts/bhurak/chargen_audit.txt · Last modified: 2020/03/08 16:57 by geebs