rifts:carlos:charsheet
Carlos
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Hero's Journey
+ New Powers + Rapid Recharge (10 PPs/hour)
Power modifiers:
+ Celestial Silver + Gift of life + Soul Blast
Edges:
+ Arcane Background(Miracles) + Master of Magic (rifts 78, access all mega power modifiers) + Power Points PPE + Arcane Background(Psionics) + Major Psionic (rifts 77, 2 ISP -> +1, 4 ISP -> +2) + Alertness + Danger sense + New Power (Racial)
Hindrance
+ Vow of Poverty (c) -- keep no money + All Thumbs (minor) + Phobia: Locusts (minor) + Curious (major)
Stats
+ Agility 4 | + Smarts 4 | 6 8 10 + Spirit 4 | 6 8 10 + Strength 4 | + Vigor 4 | 6
Miracles (7)
+ Bolt (fire) + Protection + Boost / Lower + Confusion + Entangle (spiritual hands raise out of the ground) + Stun (blast of spiritual energy) + Summon Ally
Psi (3)
+ Heal + Empathy + Relief
Innate
+ Detect/Conceal Arcana
Skills
+ 4 = 0 + 4 Athletics + 4 = 0 + 4 Common Knowledge + 6 [+2 alert/+2 more for danger sense]= 2 + 4 Notice + 10 = 3 + 4 Persuasion + 4 = 0 + 4 Stealth + 10 = 2 + Faith d6 (c) / 15 PP + 10 = 2 + Psionics d6 (c) / 20 PP + 6 = 2 Occult + 6 = 2 Healing + 6 = 2 Gambling
Derived:
Max Strain: 6 Pace: 6 Parry: 2 Toughness: 5
Equipment:
Tomahawk : Str + d6 / Weight 2 Adventure Survival Light Armor : Armor +4/Tough +1/Weight 5
Advancement:
- 1st advance: Power Points(Faith) = +5 PPEs
Power:
PPEs: 13/20 ISPs: 20/20
Money:
350
rifts/carlos/charsheet.txt · Last modified: 2020/08/23 00:55 by chris