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dd5b:voltaris:index [2018/08/18 04:12] – [Actions] markdd5b:voltaris:index [2018/11/02 21:50] (current) – [Spell Quanta] mark
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 +====== Character Sheet: Voltaris ======
  
 +
 +===== Description =====
 +
 +^  Full Name | Count Voltaris Windward ||^  Alignment | Chaotic Neutral |
 +^  Sex | Male ^  Race | Tiefling ^  Subrace | Asmodean (Winged) |
 +^  Height | 5'11" ^  Weight | 170 lbs. ^  Build | Slim |
 +^  Description | Blue skin, purple hair, forehead-nub horns, does not cast a shadow  |||||
 +^  Beliefs | Follower of [[https://en.m.wikipedia.org/wiki/Shaundakul|Shaundakul]], member of [[https://to-chance-with-hell-planescape.obsidianportal.com/wikis/minds-eye|The Mind's Eye]] |||||
 +^ Languages  | Common, Infernal, Primordial, Elven; Gnome, Orc |||||
 +^ Homestead  | xxx (2d4+2)*1kgp / year  |||||
 +===== Statistics & Proficiencies =====
 +
 +{{ :dd5b:voltaris:voltaris.jpg?200|}}
 +
 +^ Character Level  |  <color teal>17</color>  ^ ~~=label(a)~~Classes & Levels | [[dd5:sorcerer|Sorcerer]] ([[dd5:sorcerer#storm_sorcery|Storm]]) <color teal>16</color> / [[dd5:bard|Bard]] <color teal>1</color>  ^ Proficiency Bonus  |  <color red>~~=2+round(((a.r0c1-3)/4);0)~~</color>  |
 +
 +^  ~~=label(b)~~__Name__  ^  __Value__  ^  __Bonus__  ^  __w/ Prof__  ^  __Proficiencies __  |
 +^ Strength |  <color teal>8</color>  |  <color red>~~=round(((b.r1c1-10)/2)-.5;0)~~</color>  |  <color red>~~=b.r1c2+a.r0c5~~</color>  | Quarterstaff  |
 +^ Dexterity |  <color teal>20</color>  |  <color red>~~=round(((b.r2c1-10)/2)-.5;0)~~</color>  |  <color red>~~=b.r2c2+a.r0c5~~</color>  | Stealth, Dagger, Darts, Sling, Light crossbow, Light armor  |
 +^ Constitution |  <color teal>15</color>  |  <color red>~~=round(((b.r3c1-10)/2)-.5;0)~~</color>  |  <color red>~~=b.r3c2+a.r0c5~~</color>  | **Save**  |
 +^ Intelligence |  <color teal>9</color>  |  <color red>~~=round(((b.r4c1-10)/2)-.5;0)~~</color>  |  <color red>~~=b.r4c2+a.r0c5~~</color>  | Gaming set (Cards: [[https://en.wikipedia.org/wiki/Blood_Wars_(card_game)|Blood Wars]])  |
 +^ Wisdom |  <color teal>10</color>  |  <color red>~~=round(((b.r5c1-10)/2)-.5;0)~~</color>  |  <color red>~~=b.r5c2+a.r0c5~~</color>  | Insight, Perception  |
 +^ Charisma |  <color teal>22</color>  |  <color red>~~=round(((b.r6c1-10)/2)-.5;0)~~</color>  |  <color red>~~=b.r6c2+a.r0c5~~</color>  | **Save**, Intimidation, Persuasion, Drum  |
 +
 +^ Armor Class | <color red>~~=15+b.r2c2~~</color> (w/ Robe) ^ Hit Points | <color teal>105</color> |
 +^ Size | Medium ^ Speed | 40' Walk, 40' Fly|
 +
 +===== Actions =====
 +
 +^  Type  ^  Name  ^  Source  ^  Notes  ^
 +^ Normal | Attack: Unarmed  |  General  | <color red>+~~=b.r1c2+a.r0c5~~</color> vs AC, <color red>~~=b.r1c2+1~~</color> bludgeoning  |
 +^ Normal | Attack: Dagger  |  General  | <color red>+~~=b.r2c2+a.r0c5~~</color> vs AC, 1d4+<color red>~~=b.r2c2~~</color> piercing  |
 +^ Move  | Walk  |  General  | 40'  |
 +^ Move  | Fly  |  Race: Tiefling (Winged)  | 40'  |
 +^ Bonus | [[dd5:sorcerer#storm_sorcery|Tempestuous Magic]] | Class: Sorcerer (Storm) | Before or after casting a L1+ spell, fly 10' without provoking  |
 +^ Reaction | [[dd5:sorcerer#storm_sorcery|Storm's Fury]] | Class: Sorcerer (Storm) | When hit in melee, deal <color red>~~=a.r0c1-1~~</color> lightning damage; Str save negates 20' knockback  |
 +
 +General action chart can be found [[dd5:actions|here]].
 +===== Features =====
 +
 +^  Type  ^  Name  ^  Source  ^  Notes  ^
 +^ Sense  | Darkvision  | Race: Tiefling  | 60' |
 +^ Resistance  | Fire, Lightning, Thunder, Cold, Poison  | Race (Tiefling), Sorcerer (Storm) 6, Infernal Constitution  | Reduce incoming damage of that type by half (round down)  |
 +^ Background  | All Eyes on You  | [[dd5:backgrounds#far_traveler|Far Traveler]] | Gain social attention easily  |
 +^ Class  | Spellcasting  | Sorcerer 1  | Spellcasting stat: Charisma  |
 +^ Class  | Spellcasting  | Bard 1  | Spellcasting stat: Charisma  |
 +^ Class  | [[dd5:bard#bardic_inspiration|Bardic Inspiration]]  | Bard 1  | Grant another creature +1d6 to a check, save, or attack  |
 +^ Class  | [[dd5:sorcerer#font_of_magic|Font of Magic]] | Sorcerer 2  | New resource: Sorcery Points  |
 +^ Class  | [[dd5:sorcerer#metamagic|Metamagic]] | Sorcerer 3  | Empowered, Quickened, Twinned  |
 +^ Feat  | [[dd5:feats#spell_sniper|Spell Sniper]] | Sorcerer 4  | Disregard cover unless full, double AC-based spell ranges  |
 +^ Class  | [[dd5:sorcerer#heart_of_the_storm|Heart of the Storm]] | Sorcerer 6  | Resistance to thunder & lightning; auto-damage nearby enemies for <color red>~~=(a.r0c1-1)/2~~</color> thunder or lightning when casting thunder & lightning  |
 +^ Class  | [[dd5:sorcerer#storm_guide|Storm Guide]] | Sorcerer 6  | Affect nearby wind and rain  |
 +^ Feat  | [[dd5:feats#mobile|Mobile]] | Sorcerer 8  | +10' Move, Dash ignores Difficult Terrain, do not provoke after melee attacking that target  |
 +===== Assets & Equipment =====
 +
 +^  ~~=label(c)~~Platinum  ^  Gold  ^  Electrum  ^  Silver  ^  Copper  ^  Total Coin in GP ^  Miscellanous  ^
 +|  <color teal>160</color>  |  <color teal>10600</color>  |  <color teal>0</color>  |  <color teal>0</color>  |  <color teal>0</color>  ^  <color red>~~=(c.r1c0*10) + (c.r1c1) + (c.r1c2/2) + (c.r1c3/10) + (c.r1c4/100)~~</color>  |   |
 +
 +^  Type  ^  Name  ^  Rarity  ^  Weight(lb)  ^  Value(gp)  ^  Notes  ^
 +^ Clothes  | [[dd5:magic_items#robe_of_the_archmagi|Robe of the Archmagi]] (Gray, Tier 4)    Legendary  |  4  |  50001+  | AC = 15 + DexMod, Atk/DC+2, Adv on Saves vs. Magic  |
 +^ Clothes  | [[dd5:magic_items#cloak_of_the_manta_ray|Cloak of the Manta Ray]]  |  Uncommon  |  4  |  500  | Breathe underwater, swim speed 60'  |
 +^ Weapon  | [[dd5:magic_items#javelin_of_lightning|Javelin of Lightning]]  |  Uncommon  |  2  |  500  | 1d6 + DexMod piercing / 4d6 lightning, 5'x120' DC 13 |
 +^ Wand  | [[dd5:magic_items#wand_of_the_war_mage|Wand of the War Mage]] +3  |  Very Rare  |  1  |  50k  | +3 to spell attack rolls, ignore half cover on spell attacks | 
 +^ Weapon  | Dagger (x2)  |  Common  |  1  |  2  | 1d4 + DexMod piercing  |
 +^ Focus  | Crystal (x2)  |  Common  |  1  |  10  | Arcane foci (one blue sapphire, one indigo amethyst)  |
 +
 +
 +Primitive map of Sigil, gaming cards, cold weather gear, explorer's pack, 10 Healing Potions, light crossbow, 20 bolts, studded leather armor, vampire's fang file, 1 Sparky Ball II
 +
 +===== Spells =====
 +
 +==== Spell Quanta ==
 +
 +^  ~~=label(d)~~__Spell Slots/Day__  ^  __Cantrip Tier__  ^  __Sor DC__  ^  __Sor +Atk__  ^  __Sor Pts/Day__  ^  __Brd DC__  ^  __Brd +Atk__ ^  __Brd Insp/Day__   ^
 +|  <color teal>​L1:**4**  L2:**3**  L3:**3**  L4:**3**  L5:**2**  L6:**1**  L7:**1**  L8:**1**  L9:**1**</color>  ​|  <color red>~~=check(compare(a.r0c1;5;#<);1;check(compare(a.r0c1;11;#<);2;check(compare(a.r0c1;17;#<);3;check(compare(a.r0c1;21;#<);4;0))))~~</color>  |  <color red>~~=8+b.r6c2+a.r0c5+2~~</color>  |  <color red>+~~=b.r6c2+a.r0c5+3+2~~</color>  |  <color red>~~=check(compare(a.r0c1;2;#>);a.r0c1-1;0)~~</color>  |  <color red>~~=8+b.r6c2+a.r0c5~~</color>  |  <color red>+~~=b.r6c2+a.r0c5+3~~</color>  |  <color red>~~=check(compare(a.r0c1;1;#>);b.r6c2;0)~~</color>  |
 +
 +==== Spell List ====
 +
 +^  __CL__  ^  __SL__  ^  __Name__  ^  __Sch__  ^  __Act__  ^  __Rng__  ^  __Cmp__ ^  __Dur__  ^  __Atk__  ^  __Effect__  ^
 +^  S1  |  0  | [[dd5:spells0#shocking_grasp|Shocking Grasp]]  |  Evo  |  S  |  T  |  VS–  |  I  |  AC  | <color red>~~=d.r1c1~~</color>d8 [[dd5:glossary#lightning|LIG]] & target loses REA, [[dd5:glossary#advantage|ADV]] vs metal armor  |
 +^  S1  |  0  | [[dd5:spells0#lightning_lure|Lightning Lure]]  |  Evo  |  S  |  15'  |  V––  |  I  |  Str:N  | [[dd5:glossary#pull|PLL]] 10', if then [[dd5:glossary#adjacent|ADJ]] <color red>~~=d.r1c1~~</color>d8 [[dd5:glossary#lightning|LIG]]  |
 +^  S1  |  0  | [[dd5:spells0#thunderclap|Thunderclap]]  |  Evo  |  S  |  S:5'Ra  |  –S–  |  I  |  Con:N  | <color red>~~=d.r1c1~~</color>d6 [[dd5:glossary#thunder|THU]]  |
 +^  S1  |  0  | [[dd5:spells0#booming_blade|Booming Blade]]  |  Evo  |  S  |  5'(10' |  V–M  |  1R  |  AC  | Weap [[dd5:glossary#damage|Dmg]] +**~~=d.r1c1-1~~**d8 [[dd5:glossary#thunder|THU]]; <color red>~~=d.r1c1~~</color>d8 [[dd5:glossary#thunder|THU]] upon [[dd5:glossary#movement|MOV]]  |
 +^  B1  |  0  | [[dd5:spells0#prestidigitation|Prestidigitation]]  |  Tra  |  S  |  10'  |  VS–  |  1H  |  -  | Various harmless cosmetic effects  |
 +^  B1  |  0  | [[dd5:spells0#true_strike|True Strike]]  |  Div  |  S  |  30'  |  –S–  |  1R:C  |  -  | Next turn, gain [[dd5:glossary#advantage|ADV]] on attack vs target  |
 +^  S4  |  0  | [[dd5:spells0#gust|Gust]]  |  Tra  |  S  |  30'  |  VS–  |  I  |  Str:N  | Med creature [[dd5:glossary#push|PSH]] 5', 5# object [[dd5:glossary#push|PSH]] 10', etc  |
 +^  S4*  |  0  | [[dd5:spells0#ray_of_frost|Ray of Frost]]  |  Evo  |  S  |  60'(120' |  VS–  |  I  |  AC  | <color red>~~=d.r1c1~~</color>d8 [[dd5:glossary#cold|COL]] & -10' [[dd5:glossary#movement|MOV]]  |
 +^  S10  |  0  | [[dd5:spells0#frostbite|Frostbite]]  |  Evo  |  S  |  60'  |  VS–  |  I  |  Con:N  | <color red>~~=d.r1c1~~</color>d6 [[dd5:glossary#cold|COL]] & [[dd5:glossary#disadvantage|Dis]] on next Weap attack |
 +^  S1  |  1  | [[dd5:spells1#witch_bolt|Witch Bolt]]  |  Evo  |  S  |  30'(60' |  VSM  |  1M:C  |  AC  | (SL)d12 [[dd5:glossary#lightning|LIG]], 1d12 [[dd5:glossary#lightning|LIG]]/turn Conc  |
 +^  S2  |  1  | [[dd5:spells1#shield|Shield]]  |  Abj  |  R  |  S  |  VS–  |  1R  |  -  | AC=AC+5 & Immune: [[dd5:spells1#magic_missile|Magic Missile]]  |
 +^  B1  |  1  | [[dd5:spells1#thunderwave|Thunderwave]]  |  Evo  |  S  |  S15'Cu  |  VS–  |  I  |  Con:H  | (SL+1)d8 [[dd5:glossary#thunder|THU]] & [[dd5:glossary#push|PSH]]:N 10'  |
 +^  B1  |  1  | [[dd5:spells1#heroism|Heroism]] |  Enc  |  S  |  T  |  VS–  |  1M:C  |  -  | <color red>~~=b.r6c2~~</color> [[dd5:glossary#temporary+hit_points|THP]]/Round & Immune: [[dd5:conditions#frightened|FRI]] |
 +^  B1  |  1  | [[dd5:spells1#healing_word|Healing Word]]  |  Evo  |  B  |  60'  |  V––  |  I  |  -  | Heal (SL)d4+<color red>~~=b.r6c2~~</color> [[dd5:glossary#hit_points|HP]]  |
 +^  B1  |  1  | [[dd5:spells1#cure_wounds|Cure Wounds]]  |  Evo  |  S  |  T  |  VS–  |  I  |  -  | Heal (SL)d8+<color red>~~=b.r6c2~~</color> [[dd5:glossary#hit_points|HP]]  |
 +^  S2  |  1  | [[dd5:spells1#fog_cloud|Fog Cloud]]  |  Con  |  S  |  120'  |  VS–  |  1H:C  |  -  | 20x(SL)'Ra [[dd5:glossary#heavily_obscured|H-O]]  |
 +^  S9  |  1  | [[dd5:spells1#chromatic_orb|Chromatic Orb]]  |  Evo  |  S  |  90'(180' |  VSM  |  I  |  AC  | (2+SL)d8 [[dd5:glossary#acid|ACI]]/[[dd5:glossary#cold|COL]]/[[dd5:glossary#fire|FIR]]/[[dd5:glossary#lightning|LIG]]/[[dd5:glossary#poison|POI]]/[[dd5:glossary#thunder|THU]]  |
 +^  S3  |  2  | [[dd5:spells2#misty_step|Misty Step]]  |  Con  |  B  |  S  |  V––  |  I  |  -  | [[dd5:glossary#teleport|Teleport]] 30'  |
 +^  S4  |  2  | [[dd5:spells2#warding_wind|Warding Wind]]  |  Evo  |  S  |  S  |  V––  |  10M:C  |  -  | 10'Ra: [[dd5:conditions#deafened|DFN]], [[dd5:glossary#difficult_terrain|D-T]], [[dd5:glossary#disadvantage|DIS]] R-Weap  |
 +^  S6  |  2  | [[dd5:spells2#shatter|Shatter]]  |  Evo  |  S  |  60'  |  VSM  |  I  |  Con:H  | 10'Ra (1+SL)d8 [[dd5:glossary#thunder|THU]], inorganic creatures [[dd5:glossary#disadvantage|DIS]]  |
 +^  S5  |  3  | [[dd5:spells3#lightning_bolt|Lightning Bolt]]  |  Evo  |  S  |  100'  |  VSM  |  I  |  Dex:H  | (5+SL)d6 [[dd5:glossary#lightning|LIG]]  |
 +^  S8  |  3  | [[dd5:spells3#thunder_step|Thunder Step]]  |  Con  |  S  |  S(+1)  |  V––  |  I  |  Con:H  | 10'Ra (SL)d10 [[dd5:glossary#thunder|THU]], [[dd5:glossary#teleport|Teleport]] 90'  |
 +^  S7  |  4  | [[dd5:spells4#storm_sphere|Storm Sphere]]  |  Evo  |  S  |  150'  |  VS–  |  1M:C  |  Str:N,AC  | 20'R Str: (SL-2)d6 [[dd5:glossary#bludgeoning|BLU]], AC: (SL)d6 [[dd5:glossary#lightning|LIG]]; //[[dd5:spells4#storm_sphere|more]]//   |
 +^  S15  |  4  | [[dd5:spells4#ice_storm|Ice Storm]]  |  Evo  |  S  |  300'  |  VSM  |  I  |  Dex:H  | 20'R 40'H (SL-2)d6 [[dd5:glossary#bludgeoning|BLU]] + 4d6 [[dd5:glossary#cold|COL]], [[dd5:glossary#difficult_terrain|D-T]]  |
 +^  S10  |  5  | [[dd5:spells5#cone_of_cold|Cone of Cold]]  |  Evo  |  S  |  S60'Co  |  VSM  |  I  |  Con:H  | (SL+3)d8 [[dd5:glossary#cold|COL]]  |
 +^  S11  |  6  | [[dd5:spells6#chain_lightning|Chain Lightning]]  |  Evo  |  S  |  150'  |  VSM  |  I  |  Dex:H  | 8d8 [[dd5:glossary#lightning|LIG]], 1 primary target & (SL-3) secondaries w/in 30'  |
 +^  S13  |  6  | [[dd5:spells6#investiture_of_wind|Investiture of Wind]]  |  Tra  |  S  |  S  |  VS–  |  10M:C  |  Con:H  | [[dd5:glossary#disadvantage|DIS]] R-Weap, [[dd5:glossary#fly|Fly]] 60', 15'Cu @60' 2d10 [[dd5:glossary#bludgeoning|BLU]] + [[dd5:glossary#push|PSH]] 10'  |
 +|  S17  |  9  | [[dd5:spells9#wish|Wish]]  |  Con  |  S  |  var  |  V––  |  var  |  var  | All sorts of stuff, except more wishes  |
 +* Learned from Feat: [[dd5:feats#spell_sniper|Spell Sniper]] at Sorcerer 4.
 +====== Character Build ======
 +
 +  * **Point Buy Ability Scores:** Str 8 (0pt), Dex 15 (9pt), Con 14 (7pt), Int 9 (0pt), Wis 10 (2pt), Cha 15 (9pt)
 +  * **Background:** [[dd5:backgrounds#far_traveler|Far Traveler]] (Wanderer - [[https://to-chance-with-hell-planescape.obsidianportal.com/wikis/minds-eye|Mind's Eye]])
 +    * **Proficiencies:** Skills (Insight, Perception), Tools (gaming set: cards), Languages (Elven)
 +    * **Starting Gear:** Traveler's clothes, gaming cards, [[dd5b:voltaris:sigilmap_1_.jpg|primitive map of Sigil]], arcane focus crystal (previously 10gp ring), pouch w/ 5gp
 +    * **Personality Trait #1:** //"I have a strong code of honor or sense of propriety that others don't understand."//
 +    * **Personality Trait #2:** //"I express affection or contempt in ways that are unfamiliar to others."//
 +    * **Ideal:** Inquisitive //"Everything is new, but I have a thirst to learn."//
 +    * **Bond:** //"I'm fascinated by the beauty and wonder of this new land."//
 +    * **Flaw:** //"I don't take kindly to some of the actions and motivations of the people of this land, because these folk are different from me."//
 +    * **Philosophy:** //"Explore existence; face life‘s challenges; discover yourself and the multiverse."//
 +    * **Dogma:** //"Spread the teachings of the Helping Hand by leading through example. Work to promote him among traders, especially trailblazers who seek out new lands and new opportunities. Unearth and resanctify ancient shrines of Shaundakul. Ride the wind, and let it take you wherever it blows. Aid those in need, and trust in the Helping Hand. Seek out the riches of the earth and sea. Journey to distant horizons. Be the first to see the rising sun, the mountain peaks, the lush valleys. Let your footsteps fall where none have tread."//
 +  * **Race & Subrace:** [[dd5:races#tiefling|Tiefling]] ([[dd5:races#winged|Winged]]); Cha+2, Int+1, Darkvision 60', Resist Fire, Languages (Common, Infernal)
 +  * **Class:** [[dd5:sorcerer|Sorcerer]] ([[dd5:sorcerer#storm_sorcery|Storm]])
 +    * **Proficiencies:** Weapons (daggers, darts, slings, quarterstaves, light crossbows), Skills (Intimidation, Persuasion)
 +    * **Starting Gear:** Light crossbow, 20 bolts, arcane focus crystal, explorer's pack, daggers (x2)
 +  * **Multi-Class (CharLev 2):** [[dd5:bard|Bard]]
 +    * **Proficiencies:** Armor (light), Skill (Stealth), Instrument (drum)
 +===== Level Progression =====
 +
 +^  CL  ^  +Att  ^  Class & Level  ^  HPs  ^  Class Features **⇩** / Spell Slots **⇨**  ^ 1 ^ 2 ^ 3 ^ 4 ^ 5 ^ 6 ^ 7 ^ 8 ^ 9 ^
 +^  1  |  -  ^  Sorcerer 1  |  6+2=**8**  | [[dd5:sorcerer#spellcasting|Spellcasting]], [[dd5:sorcerer#storm_sorcery|Wind Speaker]], [[dd5:sorcerer#storm_sorcery|Tempestuous Magic]]  | 2 | - | - | - | - | - | - | - | - |
 +^  2  |  Cha  ^  Bard 1  |  +5+2=**15**  | [[dd5:bard#spellcasting|Spellcasting]], [[dd5:bard#bardic_inspiration|Bardic Inspiration]] (d6)  | 3 | - | - | - | - | - | - | - | - |
 +^  3  |  -  ^  Sorcerer 2  |  +4+2=**21**  | [[dd5:sorcerer#font_of_magic|Font of Magic]]  | 4 | 2 | - | - | - | - | - | - | - |
 +^  4  |  Cha    Sorcerer 3  |  +4+2=**27**  | [[dd5:sorcerer#metamagic|Metamagic x2 (Empowered, Quickened)]]  | 4 | 3 | - | - | - | - | - | - | - |
 +^  5  |  -  ^  Sorcerer 4  |  +4+2=**33**  | Feat ([[dd5:feats#spell_sniper|Spell Sniper]]: [[dd5:spells0#ray_of_frost|Ray of Frost]])  | 4 | 3 | 2 | - | - | - | - | - | - | 
 +^  6  |  Cha    Sorcerer  5  |  +4+2=**39**  | -  | 4 | 3 | 3 | - | - | - | - | - | - | 
 +^  7  |  -  ^  Sorcerer 6  |  +4+2=**45**  | [[dd5:sorcerer#storm_sorcery|Heart of the Storm]]  | 4 | 3 | 3 | 1 | - | - | - | - | - | 
 +^  8  |  Dex    Sorcerer 7  |  +4+2=**51**  | -  | 4 | 3 | 3 | 2 | - | - | - | - | - | 
 +^  9  |  -  ^  Sorcerer 8  |  +4+2=**57**  | Feat ([[dd5:feats#mobile|Mobile]])  | 4 | 3 | 3 | 3 | 1 | - | - | - | - | 
 +^  10  |  Dex    Sorcerer 9  |  +4+2=**63**  | -  | 4 | 3 | 3 | 3 | 2 | - | - | - | - | 
 +^  11  |  -  ^  Sorcerer 10  |  +4+2=**69**  | [[dd5:sorcerer#metamagic|Metamagic (Twinned)]]  | 4 | 3 | 3 | 3 | 2 | 1 | - | - | - | 
 +^  12  |  Dex    Sorcerer 11  |  +4+2=**75**  | -  | 4 | 3 | 3 | 3 | 2 | 1 | - | - | - | 
 +^  13  |  -  ^  Sorcerer 12  |  +4+2=**81**  | Feat ([[dd5:feats#infernal_constitution|Infernal Constitution]]: Con+1)  | 4 | 3 | 3 | 3 | 2 | 1 | 1 | - | - | 
 +^  14  |  Dex    Sorcerer 13  |  +4+2=**87**  | -  | 4 | 3 | 3 | 3 | 2 | 1 | 1 | - | - | 
 +^  15  |  -  ^  Sorcerer 14  |  +4+2=**93**  | [[dd5:sorcerer#storm_sorcery|Storm's Fury]]  | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | - | 
 +^  16  |  Dex    Sorcerer 15  |  +4+2=**99**  | -  | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | - |
 +^  17  |  -  ^  Sorcerer 16  |  +4+2=**105**  | Feat ([[dd5:feats#elemental_adept|Elemental Adept]]: [[dd5:glossary#thunder|Lightning]])  | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | 1 | 
 +^  18  |  Con    Sorcerer 17  |  +4+3+17=**129**  | [[dd5:sorcerer#metamagic|Metamagic (Heightened)]]  | 4 | 3 | 3 | 3 | 3 | 1 | 1 | 1 | 1 | 
 +^  19  |  -  |  Sorcerer 18  |  +4+3=**136**  | [[dd5:sorcerer#storm_sorcery|Wind Soul]]  | 4 | 3 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | 
 +^  20  |  Int    Sorcerer 19  |  +4+3=**143**  | Feat ([[dd5:feats#elemental_adept|Elemental Adept]]: [[dd5:glossary#thunder|Thunder]])  | 4 | 3 | 3 | 3 | 3 | 2 | 2 | 1 | 1 |  
 +
 +====== Lore ======
 +
 +[[dd5b:voltaris:lore-Backstory|Backstory]] | [[dd5b:voltaris:lore-0|0]] | [[dd5b:voltaris:lore-1|1]] | [[dd5b:voltaris:lore-2|2]] | [[dd5b:voltaris:lore-3|3]]