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Worg

Large monstrosity, neutral evil.

Challenge: 1/2 (100 XP)

Armor Class: 13 (natural armor) Skills: Perception +4
Hit Points: 26 (4d10+4) Senses: Darkvision 60 ft., Passive Perception 14
Speed: 50 ft. Languages: Goblin, Worg
STR 16 (+3) DEX 13 (+1) CON 13 (+1) INT 7 (-2) WIS 11 (+0) CHA 8 (-1)
  • Keen Hearing and Smell: The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

  • Bite: Melee weapon attack, +5 to Hit, reach 5 ft., one target. Hit: 10 (2d6+3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
dd5/worgs.txt · Last modified: 2015/06/02 04:08 by jason