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farne:protagonists:boyce:character_sheet

Character Sheet

Fundamentals

Attributes

Primary

MentalPhysicalSocial
Intelligence: 2 Strength: 2 Presence: 3 (4)
Wits: 3 Dexterity: 3 Manipulation: 2
Resolve: 2 Stamina: 2 Composure: 3

Secondary

Initiative Dexterity 3 + Composure 3 + Fast Reflexes 1 7 (10 Hasted)
Speed Strength 2 + Dexterity 3 + Size 5 10 (40 Hasted)
Defense ([Lowest: Wits 3, Dexterity 3] = 3) - Encumbrance 1 2
Defense (Armed) Defense 2 + Main Gauche 1 + Sword as Armor 2 5
Full Defense Defense 2 x 2 4
Full Defense (Armed) Defense 2 + Weaponry (Weaponry Dodge) 4 + Main Gauche 1 + Tachi Sabaki 5 12
Armor Armor 2 + Space 5 7 (10 Hasted)
Health ([Highest: Resolve 2, Stamina 2] = 2) + Size 5 + Eminence 4 11
Willpower Resolve 2 + Composure 3 5
Mana 2 x ([Eminence 4 on MtA-76] = 13) 26
Weapon Attack
Saber 11L Dex (Weapon Finesse: Curved Swords) 3 + Weaponry 4 + Specialization: Swords 1 + Weapon 3L
Saber (height advantage) 12L Dex (Weapon Finesse: Curved Swords) 3 + Weaponry 4 + Specialization: Swords 1 + Weapon 3L
Main Gauche 5L Strength 2 + Weaponry 4 + Weapon 1L - Off Hand Penalty 2
Dimensional Saber (Curved Sword) 13L (9 Again) Dex (Weapon Finesse: Curved Swords) 3 + Weaponry 4 + Specialization: Swords 1 + Weapon 5L 1)

Skills

MentalPhysical Social
Academics: 1 Athletics: 2 Expression: 1
Investigation: 1 Brawl: 1 Intimidation: 1
Occult: (Demonology) 3 Control: 1 Persuasion: (Seduction) 3
Religion: 1 Larceny: 1 Socialize: 1
Stealth (Sneaking) 3 Subterfuge: 2
Survival: 1
Weaponry: (Swords) 4

Merits

Magical Traits


Arcana (affinity):
Space (* * * * *)
Time (* * * _ _)

Manifest Weapon: Dimensional Saber (Space 5) - a single edged, slightly curved and impossibly thin blade two and a half feet in length.

Rotes:
Perfect Timing: (8) Boyce seems to have the uncanny ability to act at the exact right time for maximum effect. He often uses this in his swordplay to take advantage of the smallest opening and perform a devastating rout.

Dimension Door: (12) A weaker version of the power possessed by many creatures of the Infernal persuasion, this allows Boyce to instantly teleport himself to any point within his line of sight.

Shifting Sands: (8) Boyce rewinds time back a round for himself, allowing him to take a different course of action.

Gate: (12) Boyce opens up a dimensional gateway to a location of his choosing that he has sympathy to.

Teleportation: (12) Boyce instantly teleports to a location of his choosing that he has sympathy to.

Worlds Collide: (12) Boyce co-locates two or more objects/beings in the same physical space, with damaging results.

Nimbus Resonance Effect
1-2 Boyce's shadow occasionally takes on an infernal appearance, blink or look away and it looks normal again
3-4 Eyes turn entirely black
5-6 Skin takes on a grey pallor, hair whitens, pronounced canines
7-8 Small horns sprout from forehead, features become shadowy and insubstantial, movements followed by blurry after-images
9-10 Shadow Devil Form - all the above traits, plus black bat-like wings sprout from back

Alignment:

+4 +3 +2 +1 Virtue +1 +2 +3 +4
+4
+3
+2
+1
Law Chaos
+1
+2 X
+3
+4
Vice

Items:

Traveler's Cloak
Lamellar Armor
Upper Thalian Dragoon Armor
Saber
Main Gauche
Boots of Drowkind (Stealth+1)
Cat Helm
Wand of Fireballs
Wand of Suckage
Universal Translator Bracelet (Torillian)
Ring of Infernal Power (+1 pre, +3 vs Infernals, -2 vs Celestials, +2 res vs infernal charms)
1x cure moderate wounds potion
Duchy of Verne

Warp Points:

Occluded Rainbow Inn, Alestia
Madrigal Estate, Runearch
Back Alley, Endlebar
Old Bavarian Inn, Dimmersdel
Inn, Tusbel
Ward
Kaz-gem underground cavern
Ume No Hana
Mikake
Dis
Acheron
Arkenfels
Pernicdel
Yamakazura
Highmoon
Outside of Nethenter
Umbertahl
Vandriel's house in Celestia

Kills:

Human Thug x7
Human Rioters x 30
Kobold x10
Kobold Shaman x2
Ogre x3
Armored Ogre x1
Nuladit x1
Wyvern x1
Upper Thalian Dragoon Captain (manifest) x1
Upper Thalian Dragoon Sergeant (manifest) x1
Upper Thalian Dragoon Grunt x6
Ditch Fiend x2
Jain Talpin x 1
Flameshadow Devil x1
Dire Cat x1
Possessed Assassin x3
Templar x4
Hellfire Wyrm x1
Enma Cultist x2
Upper Thalian Manifest x2
Red Wizard of Thay Conjurer x1
Veris Palace Guardx1
Grave

Did List:

1)
Will always be 2L base + Lethal + 3L + 9 Again
farne/protagonists/boyce/character_sheet.txt · Last modified: 2010/08/29 21:06 by geebs