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rifts:changes

Adventurer's Edition Changes

General

  • Charisma was removed from the game.

Skills

  • Climbing has been folded into Athletics.
  • Common Knowledge is now its own skill rather than a Smarts roll.
  • Investigation is now Research to make its meaning and usage more clear.
  • Focus is a new skill for the Gifted Arcane Background.
  • Knowledge has been broken down into the separate skills used in most campaigns. Specifically: Academics, Battle, Electronics, Hacking, Language, Occult, and Science.
  • Lockpicking is now part of Thievery, which also handles pickpocketing, sleight of hand, safecracking, and other roguish tricks.
  • Performance is a new skill.
  • Repair and its use are better defined.
  • Streetwise is now an Edge.
  • Swimming is handled by Athletics.
  • Throwing is covered by Athletics.
  • Tracking is now part of Survival.
rifts/changes.txt · Last modified: 2020/01/28 23:08 by tara