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Factions

The Galactic Republic

Core Philosophy

“Good guys.” The Republic is founded upon the principle that all beings in the galaxy should work towards mutually-beneficial coexistence.

Key Assets

Territory
Economy

A previously thriving interstellar community with significant emphasis on artisans and small businesses, the Republic has had to make a large number of difficult changes to the overall quality of life for its citizens recently. The war has re-industrialized significant portions of the Republic, creating as much chaos from the economic shifts as the actual Imperial invasion did through violence. Many of the wealthier citizens have either gone into hiding, intending upon “waiting out the siege,” thereby removing large stores of wealth from active circulation.

The Republic is an extremely cosmopolitan collective, and its economic resilience has proven to be a function of that even despite the challenges they are facing. Some analysts suggest that the resilience has ironically increased due to the invasion, as more citizens are stepping up to contribute than are retreating from the adversity.

Military
Professional
  • Jedi: Force-users who are trained almost from birth to overcome extreme emotional states and live their lives selflessly and passively.
  • Politicians: Lawmakers, ambassadors, governors, and magistrates all working towards the idealized common good.
  • Special Operatives: Intelligence agents, counter-terrorists, and other government-sanctioned individuals who perform specialized roles under the auspices of the politicians.
  • Volunteer Militia: Formally trained and originally part-time citizen soldiers, many of whom have recently gone full career track out of necessity.

Liabilities

They will lose because they are too naive.

The Sith Empire

Core Philosophy

“Bad guys.” The Empire is founded upon the principle that all beings in the galaxy are in constant struggle against all other beings, and success is measured by accumulation of power.

Key Assets

Territory
Economy
Military
Professional
  • Sith: Voraciously embracing ambition and emotional extremism, they have unlocked dark secrets about the Force. They continuously crave more power for entirely selfish reasons.
  • Royalty: Rulership in the Empire is determined by a combination of personal might as well as bloodline. The feudal structure has only three levels: Emperor/Empress, Lord/Lady, and Subject.
  • Espionage Agents: Assassins, spies, saboteurs, and thieves, these specialists apply their particular and often unsavory talents as needed by their rulers.
  • Shock Troopers: Intensive training has created legions of startlingly destructive warriors. Their function is not only to overwhelm the enemy through firepower, but through intimidation and fear.

Liabilities

They will lose because they have too much infighting.

The Free Cartel

Core Philosophy

“Gray guys.” The Cartel is founded upon the principle that all beings in the galaxy should have the freedom to live their lives as they see fit.

Key Assets

Territory
Economy
Military
Professional
  • Force Sensitives: Without the benefit of formalized training in the ways of the Jedi or Sith, most can only dabble in Force powers. Many view their abilities from an uninformed or primitive perspective, regarding them as magic, divine gifts, or simply luck.
  • Smugglers: The galaxy is so large and diverse that illicit commerce might literally be the most lucrative industry of them all. Only the most daring and resourceful individuals are able to live through an average workday; it takes an extra special person to be able to make a long-term career out of it.
  • Bounty Hunters: When you need someone captured or killed and don't have the tools to do it yourself, you call a bounty hunter. The larger the bounty, the better the hunter who might come around to collect.
  • Mercenaries: If you need scores of troops for your current military project, consider hiring some mercenaries. The Empire tends to fill out their ranks with these guys while the Republic is desperately trying to win the bidding war and keep more working for them.

Liabilities

They will lose because they are too disorganized.

starwars/factions/index.txt · Last modified: 2011/06/29 16:02 by mark