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Character Sheet

Description

Full Name Caedmon “Cade” Morelen Alignment True Neutral
Sex Male Race Elf Subrace High (“Moon/Silver”)
Birthdate Nightal 20, 1215 DR Age 141 Apparent Age “Young elf”
Height 5'10“ Weight 170 lbs. Build Slim
Notes Pale skin, silver-white hair, ice blue eyes. Follower of Mask.

Statistics

Experience 100762 Character Level 13 Proficiency Bonus
Class(es) & Level(s) Rogue (Arcane Trickster) 7 / Wizard (Bladesinger) 6
Name Value Bonus w/ Prof w/ Expt Saves
Strength 9 +2
Dexterity 20 +2
Constitution 13 +2
Intelligence 20 +2
Wisdom 10 +2
Charisma 10 +2
Initiative Speed 40'
Armor Class Hit Points

Proficiencies

Type List Notes
Save Dexterity, Intelligence Advantage vs Charm, Immune: magical sleep, +1 due to Stone of Good Luck
Skill Acrobatics, Arcana, Athletics, Investigation*, Perception*, Performance, Sleight of Hand, Stealth* +1 due to Stone of Good Luck, * Expertise
Tool Disguise Kit, Thieves' Tools*, Cartographer's Tools
Armor Light
Weapon Simple, Longsword, Shortsword, Longbow, Shortbow, Hand Crossbow, Rapier, Scimitar
Focus Arcane
Languages Common, Elvish, Draconic, Thieves' Cant

Actions

Type Name Source Notes
Normal Attack: Unarmed General +3 to hit, 0 bludgeoning
Normal Attack: Rapier +2 “Whisper” General +11 to hit, 1d8+7 piercing
Move Ground General 40' (Feat: Mobile)
Bonus Dash Rogue 2: Cunning Action Move your Speed
Bonus Disengage Rogue 2: Cunning Action Moving does not provoke opportunity attacks for the turn
Bonus Hide Rogue 2: Cunning Action Make a Stealth check
Reaction Uncanny Dodge Rogue 5 Take half damage from an attack
Reaction Defensive Duelist Feat Add Proficiency Bonus to AC vs a melee attack

General Action chart found here.

Features

Type Name Source Notes
Sense Darkvision Race: Elf 60'
Background City Secrets Urchin You and party travel at 2x your Movement in cities
Class Expertise Rogue 1 Double proficiency bonus on selected skills
Class Sneak Attack Rogue 1 +4d6 damage on certain melee and projectile attacks
Class Cunning Action Rogue 2 Disengage, Dash, or Hide as a bonus action
Class Mage Hand Legerdemain Rogue 3 Expanded options with Mage Hand
Class Uncanny Dodge Rogue 5 Spend reaction to take half damage from an attack
Class Extra Attack Wizard 6 In the Attack action, attack twice
Class Evasion Rogue 7 No damage on successful Dex save for half, or half damage if failed Dex save

Assets & Equipment

Platinum Gold Electrum Silver Copper Miscellanous
6100 5 0 0 0
Type Name Weight# Value Notes
Armor Studded Leather of Comfort +1 6 (magic) AC = 13 + DexMod, half normal weight, temperature regulation
Boots Scout's Boots of Striding and Springing ? (magic) Speed no slower than 30, 3x jump distance, mental compass
Weapon Rapier (x2), Silvered 2 (x2) 125 gp (x2) 1d8 piercing, Finesse
Tools Thieves' Tools 1 (x2) 25 gp (x2)
Tools Cartographer's Tools 6 15 gp
Tools Disguise Kit 3 25 gp
Belt Potion Belt 1 10 gp 8 potion slots
Ring Ring of Warmth
Miscellaneous Stone of Good Luck ? ?
Miscellaneous Component Pouch 2 25 gp
Familiar (Fey): Bat “Squeaky” ? - AC 12, HP 1, Walk: 5, Fly: 30; Blindsight 60, Advantage: Perception (Hearing), Str:2 Dex:15 Con:8 Int:2 Wis:12 Cha:4
  • Helm of Underwater Action
  • Stone of Good Luck: +1 checks and saves

Expendables: Minor Healing Potion (x3), Greater Healing Potion (x6), SuperHolyWatery (x2), 100gp Pearl (x2), Scroll of Remove Curse (x1), Oil of Etherealness, Scrolls: Major Image, Dispel Magic, Invisibility, Web, K-Ointment

Cloak of Elvenkind, Gloves of Thievery, Mask of Khorval, Kiira

Spellcasting

  • Spell Slots/Day: L1 x 4 | L2 x 3 | L3 x 3 | L4 x 2 | L5 x 0
  • Save DC: 17 = 8 + Proficiency Bonus (5) + Intelligence Modifier (5)
  • Prepared Spells: 11 = Wizard levels (6) + Intelligence Modifier (5) wizard spells per day from a spellbook. All cantrips and rogue spells are considered always prepared and require no spellbook.

Spell List

Prep? Level Name School Casting Time Range Cmp Duration Source
Y 0 Prestidigitation Tra 1 action 10' VS 1h High Elf
Y 0 Mage Hand Con 1 action 30' VS 1m Rogue 3
Y 0 Chill Touch Nec 1 action 120' VS 1r Rogue 3
Y 0 Blade Ward Abj 1 action Self VS 1r Rogue 3
Y 0 Sword Burst Con 1 action 5' Radius V I Wizard 1
Y 0 Booming Blade Evo 1 action 5' VM 1r Wizard 1
Y 0 Green-Flame Blade Evo 1 action 5' VM 1r Wizard 1
Y 0 Frostbite Evo 1 action 60' VS I Wizard 4
- 0 Minor Illusion Ill - - - - Rogue 10 (Wiz:Any)
Y 1 Disguise Self Ill 1 action Self VS 1h Rogue 3 (Wiz:Ill/Enc)
Y 1 Silent Image Ill 1 action 60' VSM 10m:C Rogue 3 (Wiz:Ill/Enc)
Y 1 Shield Abj 1 reaction Self VS 1r Rogue 3 (Wiz:Any)
Y 1 Sleep Enc 1 action 90' VSM 1m Rogue 4 (Wiz:Ill/Enc)
n 1 Detect Magic ® Div 1 action Self VS 10m:C Wizard 1
n 1 Identify ® Div 1 minute Touch VSM I Wizard 1
n 1 Unseen Servant ® Con 1 action 60' VSM 1h Wizard 1
n 1 Comprehend Languages ® Div 1 action Self VSM 1h Wizard 1
Y 1 Feather Fall Tra 1 reaction 60' VM 1m Wizard 1
Y 1 Absorb Elements Abj 1 reaction Self S 1r Wizard 1
n 1 Find Familiar ® Con 1 hour 10' VSM I Scroll
Y 1 Fog Cloud Con 1 action 120' VS 1h:C Wizard 2
n 1 Grease Con 1 action 60' VSM 1m Wizard 2
Y 1 Longstrider Tra x xxx VSM Scroll
Y 1 Jump Tra x xxx x Scroll
n 1 Alarm ® Abj x xxx x Scroll
n 1 Floating Disk ® Con x xxx VSM Scroll
- 1 Illusory Script xxx xxx xxx xxx xxx Scroll
- 1 Tasha's Hideous Laughter xxx xxx xxx xxx xxx Looted Spellbook
- 1 Mage Armor xxx xxx xxx xxx xxx Looted Spellbook
Y 2 Rope Trick Tra 1 action Touch VSM 1h Wizard 3
n 2 Magic Weapon Tra 1 bonus Touch VS 1h:C Wizard 3
- 2 Invisibility Ill 1 action Touch VSM 1h:C Rogue 7 (Wiz:Ill/Enc)
- 2 Invisibility Ill 1 action Touch VSM 1h:C Scroll
Y 2 Misty Step Ill 1 bonus Self V I Rogue 8 (Wiz:Any)
- 2 Blur Ill 1 action Self V 1m:C Rogue 11 (Wiz:Ill/Enc)
- 2 Mirror Image Ill 1 action Self VS 1m Rogue 10 (Wiz:Ill/Enc)
- 2 Arcane Lock xxx xxx xxx xxx xxx Scroll
- 2 Blindness/Deafness xxx xxx xxx xxx xxx Scroll
Y 2 Silence xxx xxx xxx xxx xxx Scroll
- 2 Locate Object xxx xxx xxx xxx xxx Scroll
Y 2 Knock xxx xxx xxx xxx xxx Scroll
- 2 Earthbind xxx xxx xxx xxx xxx Looted Spellbook
- 2 Phantasmal Force xxx xxx xxx xxx xxx Looted Spellbook
Y 3 Blink Tra 1 action Self VS 1m Wizard 4
n 3 Remove Curse Abj 1 action Touch VS I Wizard 4
- 3 Fear Ill 1 action Self, 30' cone VSM 1m:C Rogue 13 (Wiz:Ill/Enc)
- 3 Blink Tra 1 action Self VS 1m Rogue 14 (Wiz:Any)
- 3 Vampiric Touch xxx xxx xxx xxx xxx Scroll
- 3 Tiny Hut xxx xxx xxx xxx xxx Scroll
Y 3 Major Image xxx xxx xxx xxx xxx Scroll
Y 3 Sleet Storm xxx xxx xxx xxx xxx Scroll
- 3 Dispel Magic xxx xxx xxx xxx xxx Scroll
- 3 Magic Circle xxx xxx xxx xxx xxx Scroll
- 3 Nondetection xxx xxx xxx xxx xxx Wizard 5
- 3 Sending xxx xxx xxx xxx xxx Wizard 5
- 3 Slow xxx xxx xxx xxx xxx Wizard 6
- 3 Wall of Sand xxx xxx xxx xxx xxx Wizard 6
- 3 Water Breathing ® xxx xxx xxx xxx xxx Looted Spellbook
- 3 Clairvoyance xxx xxx xxx xxx xxx Looted Spellbook

Ritual Spells: Designated with an ® symbol and can be cast from the spellbook without preparation.

Character Build

  • Background: Urchin
    • Personality Trait #1: “I ask a lot of questions.”
    • Personality Trait #2: “I sleep with my back to a wall or tree, with everything I own wrapped in a bundle in my arms.”
    • Ideal: Aspiration: “I'm going to prove that I'm worthy of a better life.”
    • Bond: “No one else should have to endure the hardships I've been through.”
    • Flaw: “If I'm outnumbered, I will run away from a fight.”
  • Race & Subrace: Elf (High) Dex+2, Int+1, Size: Medium, Speed 30', Darkvision 60', Proficiencies: Perception + Longsword + Shortsword + Longbow + Shortbow, Fey Ancestry (Advantage vs Charmed, Immunity: magic sleep), Trance (4hr/day), Cantrip: Prestidigitation, Languages: Common + Elvish + Draconic
  • Point Buy Ability Scores: Str 9 (1pt), Dex 15 (9pt), Con 12 (4pt), Int 15 (9pt), Wis 10 (2pt), Cha 10 (2pt)

Level Progression

XP(k) ChLv Prof +Att ClLv HP Class Features SA AR SS1 SS2 SS3 SS4 SS5
0 1 +2 - Rog1 8+1 Expertise (Investigation, Perception) 1 - - - - - -
.3 2 +2 Dex Wiz1 4+1 Spellcasting, Ritual Casting, Spellcasting Focus 1 1 2 - - - -
.9 3 +2 - Wiz2 4+1 Bladesong 1 1 3 - - - -
2.7 4 +2 Dex Rog2 5+1 Cunning Action 1 1 3 - - - -
6.5 5 +3 - Rog3 5+1 Mage Hand Legerdemain 2 1 4 2 - - -
14 6 +3 Dex Rog4 5+1 Feat: Defensive Duelist 2 1 4 2 - - -
23 7 +3 - Rog5 5+1 Uncanny Dodge 3 1 4 2 - - -
34 8 +3 Int Wiz3 4+1 - 3 2 4 3 - - -
48 9 +4 - Wiz4 4+1 Feat: Mobile; QUEST REWARD: Int+2 3 2 4 3 2 - -
64 10 +4 Int Wiz5 4+1 - 3 3 4 3 3 - -
85 11 +4 - Wiz6 4+1 Extra Attack 3 3 4 3 3 1 -
100 12 +4 Con Rog6 5+1 Expertise (Thieves' Tools, Stealth) 3 3 4 3 3 2 -
120 13 +5 - Rog7 5+1 Evasion 4 3 4 3 3 2 -
140 14 +5 Con Rog8 5+2+13 Feat: Spell Sniper 4 3 4 3 3 2 -
165 15 +5 - Rog9 5+2 Magical Ambush 5 3 4 3 3 3 1
195 16 +5 Con Rog10 5+2 Feat: Resilent (Constitution) 5 3 4 3 3 3 1
225 17 +6 - Rog11 5+2 Reliable Talent 6 3 4 3 3 3 1
265 18 +6 Con Rog12 5+3+17 Feat: Dungeon Delver 6 3 4 3 3 3 2
305 19 +6 - Rog13 5+3 Versatile Trickster 7 3 4 3 3 3 2
355 20 +6 Str Rog14 5+3 Blindsense 7 3 4 3 3 3 2

Character Journal

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dd5/caedmon/index.txt · Last modified: 2017/04/24 23:34 by mark