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Bugbear Thug

Medium humanoid (goblinoid), chaotic evil.

Challenge: 1 (200 XP)

Armor Class: 16 (hide armor, shield) Skills: Stealth +6, Survival +2
Hit Points: 27 (5d8+5) Senses: Darkvision 60 ft., Passive Perception 10
Speed: 30 ft. Languages: Common, Goblin
STR 15 (+2) DEX 14 (+2) CON 13 (+1) INT 8 (-1) WIS 11 (+0) CHA 9 (-1)
  • Brute: A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
  • Surprise Attack: If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Actions

  • Morningstar: Melee weapon attack, +4 to Hit, reach 5 ft., one target. Hit: 11 (2d8+2) piercing damage.
  • Javelin: Melee or Ranged weapon attack, +4 to Hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6+2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.
dd5/bugbears.txt · Last modified: 2015/05/26 13:59 by jason