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Character Sheet
Fundamentals
Concept: Scholarly pyrotechnician
Aspect: Fire
Essence: 3
Anima: Dragon of flame with a roar like a blazing furnace at full banner
Motivation: Acquire lost and arcane knowledge.
Languages: High Realm, Low Realm
Attributes
Physical | Social | Mental |
Strength | 2 | Charisma | 2 | Perception | 2 |
Dexterity | 5 | Manipulation | 2 | Intelligence | 5 |
Stamina | 4 | Appearance | 3 | Wits | 3 |
Abilities
Air | Earth | Fire | Water | Wood |
Linguistics | 1 | Awareness | 3 | Athletics (Elemental Bolt +3) | 5 | Bureaucracy | 0 | Archery | 1 |
Lore | 3 | Craft | 0 | Dodge | 3 | Investigation | 3 | Medicine | 0 |
Occult (Sorcery +3) | 5 | Integrity | 3 | Melee | 2 | Larceny | 0 | Performance | 1 |
Stealth | 0 | Resistance | 3 | Presence | 1 | Martial Arts | 1 | Ride | 1 |
Thrown | 0 | War | 1 | Socialize | 2 | Sail | 0 | Survival | 0 |
Underlined abilities are caste/favored.
Advantages & Health
| Compassion | Conviction | Temperance | Valor | Willpower | Peripheral Essence | Health (B/L/A) |
Maximum | 1 | 3 | 2 | 3 | 6 | (12+27=39) 32 | 7 |
Depleted | 0 | 0 | 0 | 0 | 0 | 0 | 0/0/0 |
Mobility & Defenses
Type | Yards | Formula |
Move | 5 | (DEX=5) + (Mobility=0) |
Dash | 10 | (DEX=5) + (Mobility=0) + 6 |
Jump (Vrt) | 7 | (STR=2) + (Athletics=5) + (Mobility=0) |
Jump (Hrz) | 14 | [(STR=2) + (Athletics=5) + (Mobility=0)]*2 |
Climb/Swim | 3 | (DEX=5)/2 |
Defense | Value | Formula |
Dodge DV | 7 | [(DEX=5) + (Dodge+Bracers=3+3) + (ESS=3) + (Mobility=0)]/2) |
Parry DV: Punch | 4 | [(DEX=5) + (Martial Arts=1) + (Specialization=0) + (Weapon=2)]/2 |
Parry DV: Kick | 2 | [(DEX=5) + (Martial Arts=1) + (Specialization=0) + (Weapon=-2)]/2 |
Parry DV: Clinch | 3 | [(DEX=5) + (Martial Arts=1) + (Specialization=0) + (Weapon=0)]/2 |
Parry DV: Spirit Sword | 8 | [(DEX=5) + (Occult=5) + (Specialization=3) + (Weapon=2)]/2 |
Soak (natural) | 4B/2L | (STA=4) Bashing / [(STA=4)/2] Lethal |
Soak (w/armor) | 7B/7L | +3 Bashing / +5 Lethal, 0 Mobility |
Hardness (w/armor) | 2B/2L | +2 Bashing / +2 Lethal |
Attacks
Attack | RNG | DEF | SPD | RAT | ACC | DMG | Note | Cost |
Punch | M | 2 | 4 | 3 | 8 | 2B | | |
Kick | M | -2 | 4 | 2 | 7 | 5B | | |
Clinch | M | 0 | 5 | 1 | 7 | 2B | | |
Spirit Sword | M | 0 | 4 | 3 | 15 | 6L | Ignores mundane armor, cannot parry mundane weapons, hits spirits | 14m |
Elemental Bolt | 60 | - | 4 | 1 | 15 | 2L to 8L | Fire aspect: +4L | 1m/2L |
Elemental Burst | 60 | 2 | 4 | 1 | 15 | 1L to 4L | Radius: ESS=3, Fire aspect: +4L | 1m/1L |
Charms, Spells, & Anima
Anima: At the expenditure of five motes of Essence, the Children of Hesiesh can draw on their inner passions, forcing their anima banner to erupt. For the duration of the scene, the Exalt is surrounded by a corona of flames, which inflicts no damage on his body or possessions but affects anything else he touches as normal flames would. Any bare-handed or grappling attacks against the Exalt cause the attacker to suffer a number of lethal damage dice equal to the Dragon-Blood’s Essence, and any similar attacks made by the Dragon-Blood inflict an additional number of damage dice equal to his Essence as well. The Exalt can also ignite flammable materials with a touch.
Artifacts & Hearthstones
Backgrounds
Type | Name | Note |
Breeding: 3 | stuff | +3 Personal Essence, +5 Peripheral Essence |
Manse: 3 | stuff | stuff |
Resources: 3 | stuff | stuff |
Artifact: 2 | Hearthstone Bracers, Jade | Attunement: 4, Hearthstone: Key of Mastery |
Artifact: 1 | Hearthstone Amulet, Jade | Attunement: 1, Hearthstone: Memorial Iron |
Artifact: 1 | Chain Shirt, Jade | Attunement: 2, Concealable under normal clothes |
Merits & Flaws
Type | Name | Note |
Flaw | Oathbound: 1 | No alcohol (loses 2 points of Athletics: Elemental Bolt specialty for 24hrs) |
Flaw | Beacon of Power | Personal Essence pool folded into Peripheral Essence Pool |